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Quick Question - Top-down or Isometric?

Top-down or isometric?

  • Dreamweb Top-down

    Votes: 0 0.0%
  • Darksun Top-down

    Votes: 1 100.0%
  • JA2/X-COM Isometric

    Votes: 0 0.0%

  • Total voters
    1

Jim Cojones

Prophet
Joined
Nov 2, 2008
Messages
2,102
Location
Przenajswietsza Rzeczpospolita
soggie said:
For those who advocate isometric, can you give reasons please? Thanks!
The mystery of this thread: nobody says he prefer iso, yet it wins the poll by far.
 

SerratedBiz

Arcane
Joined
Mar 4, 2009
Messages
4,143
Well, how many good tactical games have you played that were isometric, vs those that were top-down? It may not be inherently better but perhaps it's given players a better experience.
 

denizsi

Arcane
Joined
Nov 24, 2005
Messages
9,927
Location
bosphorus
I prefer iso. The other two rarely look good and look like boring cardboards. Call me a graphics whore but I like seeing all three dimensions projected. All the iso games felt a lot better than other types to me, even when the qualities of an iso game was questionable compared to one of the other types.

Problems mentioned here about iso can easily be done away with through smart design.
 

crufty

Arcane
Joined
Jun 29, 2004
Messages
6,383
Location
Glassworks
iso--my brain is used to processing iso objects.

games like close combat were top down and it always bugged me. i am not used to looking down at trees from the sky.

iso or top down is not a deal breaker though. can you offer both?

real time vs turn based...that is a bigger deal.
 

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