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Torment Ravel Puzzlewell Design Document

Athelas

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Jun 24, 2013
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4,502
Someone's leaking Torment design documents? I suspect the Chris Avellone nude selfies will soon follow.
 

Infinitron

I post news
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Codex Year of the Donut Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
OK, a Google Search for "LEGENDARY LASCIVIOUS NIGHT HAG OF MYTH" finds that this document has been stored at none other than RPGWatch since July 2007. +M

It may have been a part of their "Tales of Torment" interview feature by Brother None.
 

Infinitron

I post news
Staff Member
Joined
Jan 28, 2011
Messages
97,505
Codex Year of the Donut Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
Yep, here it is: http://www.rpgwatch.com/show/article?articleid=55

RPGWatch: How was work divided and who did what (areas/NPCs/dialogue)?
Chris Avellone: I wrote a first draft and character briefs of most of the characters in the game (I’d say 75%, a sample of one of these dialogue briefs is attached - Ravel_First_Draft.doc), and then designers for individual areas would script and revise them, taking them to something along the lines of Ravel_Final.doc. Probably a poor example, since I wrote Ravel from start to the finished template, but it should give you a sense of scope, and taking it from first draft to final copy was no small task.

A bit obscure, that.
 

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