Other totally useless spells include:
Necrophatia, Witch's Eye, Respondami, Nihilatio, Without a trace, Walk on ice, Calm the storm, Claudibus, Freeze soft.
You mean, I won't need them even once in all three games? That cannot be. I heard that 2nd and 3rd games are both 3 times longer than Blades of Destiny.
People on the Codex continue to bash the RoA games for this reason, but they completely misunderstand what those games set out to be. Instead they judge them by what has become the modern RPG industry standard of balancing on the developer's side and min/maxing on the gamer's side.
The RoA games are three computer modules for the TDE roleplaying system. That means they do exactly what pen & paper modules do. They recreate every single spell and skill that the roleplaying system provides, regardless of whether it is needed in a specific module. I bet you can't name a single D&D module that requires every single spell and skill, yet somehow, when it is in pen & paper form, people are completely willing to accept that, but in a computer RPG, they say that it sucks and want the module developers use only a subset of the real ruleset.
The Realms of Arkania games specifically provide the possibility to print the character sheets, as it was intended that the players could use their characters from the computer games in Pen&Paper modules. So those skills might not be needed in the computer games, but they are still part of the character development and might be needed in a later pen&paper module.
If you develop your characters according to modern min/maxing standards,
they will get you through the games, but they will not be well balanced characters in the TDE world, that would be ready to go for advanced p&p adventures.
I admit that most of this is not really relevant in a context where the pen&paper modules are not available in English (and the third edition is out of date), but it is important to understand why the games were designed this way, and not see it as a nuisance, but as a different approach, that has unfortunately been completely lost in modern RPGs.