Droog White Smile
Educated
Morrowind is best played vanilla. All mods look completely out of place IMO.
Mogar said:
It's not alien-ness. It's excessive faggotry.Clockwork Knight said:Glass armor is already weird as hell so you might as well make it as alien as possible
Yes, rainbow fucking coloured, less fucking gay, fucking great.some less gay glass armor then
Your face looks out of place.Droog White Smile said:Morrowind is best played vanilla. All mods look completely out of place IMO.
DraQ said:Ohmywhathefuck this is the gayest thing I've ever seen.
The mesh is possibly a quality work, can't really tell without irreversibly destroying my eyesight, but the texture, details notwithstanding, is so horribly gay, that it hurts eyes even through a welding mask.
Also, say goodbye to the closet.
Truer words.DraQ said:However, you can't go wrong with [...] better beasts
For - maybe, but not in, unless you count Lessons of Vivec and piercing the second aperture.Mogar said:Really though, this is nothing, nothing compared to some of the other stuff for Morrowind.
DraQ said:Yes, rainbow fucking coloured, less fucking gay, fucking great.
hoochimama said:Morrowind's world wasn't really designed with limitless view distance in mind, I find that using MGE to set it to 2x the game's default max looks best.
I've noticed that some people seem to enjoy spending days installing morrowind, its mods, getting all of their sanfran-looking armor and amateur-written quests working together.
And when it finally works for a couple of hours they quit and uninstall the game, only to repeat the whole process a year later.
Bwahaha, yeah, I mentioned that in the first post and that's exactly what I do.hoochimama said:I've noticed that some people seem to enjoy spending days installing morrowind, its mods, getting all of their sanfran-looking armor and amateur-written quests working together.
And when it finally works for a couple of hours they quit and uninstall the game, only to repeat the whole process a year later.
hoochimama said:I've noticed that some people seem to enjoy spending days installing morrowind, its mods, getting all of their sanfran-looking armor and amateur-written quests working together.
And when it finally works for a couple of hours they quit and uninstall the game, only to repeat the whole process a year later.
Freelance Henchman said:Fuck, for some reason some meshes got screwed up somehow. Amethysts, daedroth claws and something else seems to be missing and I'm staring at a massive yellow FILE NOT FOUND replacement marker in the Balmora mage guild and some other places. Also some things don't have icons and show some dummy icon. Anyone know what the hell happened? I don't feel like reinstalling this.
Putting too high a view distance actually crashes my game, as there is some error with cliff racer animations too far away. Think I've read to keep view distance less than 100. Unfortunate (and I couldn't get the mod to remove cliff racers to work).hoochimama said:Morrowind's world wasn't really designed with limitless view distance in mind, I find that using MGE to set it to 2x the game's default max looks best.
But then there is little point to using MGE in the first place, especially that it prevents alttabing.hoochimama said:Morrowind's world wasn't really designed with limitless view distance in mind, I find that using MGE to set it to 2x the game's default max looks best.
Serious_Business said:http://www.youtube.com/watch?v=laFCqCCEGTc
DraQ said:But then there is little point to using MGE in the first place, especially that it prevents alttabing.hoochimama said:Morrowind's world wasn't really designed with limitless view distance in mind, I find that using MGE to set it to 2x the game's default max looks best.