Warden
Arbiter
What do you think of a system in which your health regenerates like crazy even when you're in combat? No, it's not enough that it regenerates just outside of combat, nooo (which is also something I dislike).
http://www.dragonagecentral.com/download/1219186860
There's a red bar which represents health (the yellow is stamina) - watch what happens after you get hit and when it drops down (no healing pots/ no mages with healing spells).
They want to make this game biowarefan-proof, I know ... but this is too much.
This is so exploitable, even unintentionally.
I can somehow get over (barely) stamina and mana regenerating themselves during battle. But anyway, I do hope they'll realise that endless shield bashes or any other cheese (given the endless mana regeneration) will break balance. But then again, bioware has never been good in the balance department so why bother - lets just sit back and take a laugh at kids trying to build up their pwnzors unique ruleset.
http://www.dragonagecentral.com/download/1219186860
There's a red bar which represents health (the yellow is stamina) - watch what happens after you get hit and when it drops down (no healing pots/ no mages with healing spells).
They want to make this game biowarefan-proof, I know ... but this is too much.
This is so exploitable, even unintentionally.
I can somehow get over (barely) stamina and mana regenerating themselves during battle. But anyway, I do hope they'll realise that endless shield bashes or any other cheese (given the endless mana regeneration) will break balance. But then again, bioware has never been good in the balance department so why bother - lets just sit back and take a laugh at kids trying to build up their pwnzors unique ruleset.