sullynathan
Arcane
Been playing Risen, GOG says I have put 13 hours in it, just in two days. Risen has been alright so far but this will be a quick comment. It is very very close to Gothic but newer which makes it very repetitive. The combat the overall world design, quest structure, faction system is all the same as Gothic 1, even the weed quests are here. It's all so unimaginative because it just seems like Piranha bytes took their old game and pasted it in an island with some pirate motif, but the island could still be mistaken for Gothics prison colony, even down to the different factions of bandit group/less bandit group.
Stealth is still the exact same just based on characters seeing you or not and if you're in sneak mode, blacksmithing is still the exact same, some of the physics and animations are the same but even worse at times and combat is still almost the exact same as Gothic 2 but worse now. You don't have manual lock-on but a soft auto-lock on and it can be quite annoying to use. You're attacking an enemy but if you move the camera in a direction then the game stops targetting said enemy, which becomes a problem because if you dodge an enemy before the enemy attacks, or before the enemy reajusts its position or if you dodge too far, then you stop being locked on to said enemy and you will almost always miss hitting the enemy with your weapon.
Too much standing behind blocking, it felt almost exactly like I was playing Ocarina of Time, that game came out in 1998, Risen came out in 2009 and Piranha can barely do better.
AI is still dumb as hell and highly predictable. You can still aggro most enemies you encounter and then make them follow you to your overpowered partner early on or to a town where them get destroyed. My early partners AI pathfinding fucked up and he stopped taking me to town. Thanks man.
Being too much of the same makes Risen far too predictable for my liking. It was soon till I entered town and quickly learned and found myself doing petty tasks and at times fetch quests for individuals to gain favors with certain factions that occupy the same town for whatever reason. Gothic did make me prefer this though just due to each faction being very far apart and not occupying the same town. You already know which characters will try to pick a fight with you just due to their voice sounding like an asshole like Gothic. You don't really want to explore most of the outside world until you get armor because you did the exact same thing in Gothic, etc. etc. The game is far too safe for my liking making it feel like a retread of Gothic with new textures.
Fuck it, I will download Gothic 3. As much as I gave it shit due to being exhausted with the game after almost 70 hours of play that mostly was boring. It was far more ambitious, adventurous and open than Risen is. It was like the previous Gothic games but actually tried something new.
Stealth is still the exact same just based on characters seeing you or not and if you're in sneak mode, blacksmithing is still the exact same, some of the physics and animations are the same but even worse at times and combat is still almost the exact same as Gothic 2 but worse now. You don't have manual lock-on but a soft auto-lock on and it can be quite annoying to use. You're attacking an enemy but if you move the camera in a direction then the game stops targetting said enemy, which becomes a problem because if you dodge an enemy before the enemy attacks, or before the enemy reajusts its position or if you dodge too far, then you stop being locked on to said enemy and you will almost always miss hitting the enemy with your weapon.
Too much standing behind blocking, it felt almost exactly like I was playing Ocarina of Time, that game came out in 1998, Risen came out in 2009 and Piranha can barely do better.
AI is still dumb as hell and highly predictable. You can still aggro most enemies you encounter and then make them follow you to your overpowered partner early on or to a town where them get destroyed. My early partners AI pathfinding fucked up and he stopped taking me to town. Thanks man.
Being too much of the same makes Risen far too predictable for my liking. It was soon till I entered town and quickly learned and found myself doing petty tasks and at times fetch quests for individuals to gain favors with certain factions that occupy the same town for whatever reason. Gothic did make me prefer this though just due to each faction being very far apart and not occupying the same town. You already know which characters will try to pick a fight with you just due to their voice sounding like an asshole like Gothic. You don't really want to explore most of the outside world until you get armor because you did the exact same thing in Gothic, etc. etc. The game is far too safe for my liking making it feel like a retread of Gothic with new textures.
Fuck it, I will download Gothic 3. As much as I gave it shit due to being exhausted with the game after almost 70 hours of play that mostly was boring. It was far more ambitious, adventurous and open than Risen is. It was like the previous Gothic games but actually tried something new.