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Robert Crumb

IdaGno

Educated
Joined
Oct 26, 2006
Messages
58
Video game playing people & other assorted critics are always on about visuals & relative quality of the artwork. Color me olde school, but I wish some studio would hire this guy for an interesting change of visual pace.
 

asper

Arcane
Joined
Nov 14, 2007
Messages
2,209
Project: Eternity
YES! A point& click adventure featuring tons of the trademark fat butts, fat legged women, sexual innuendo, his psychotic obsessions with fat asses and fat legs, all drawn in his excellent style.

With a brilliant soundtrack of old blues and '30ies jazz, from the collection of the maestro himself.

Actually I'm not sure if that's a good idea for a game. His style is so rooted in 60-ies comics culture it is hard to conceive it in any other context and in an other medium. Could be a big disaster (see: Fritz the Cat the movie). Also, Crumb would never agree to do such a thing (and rightfully so).

In any case, keep on truckin'.
 

Panthera

Scholar
Joined
Dec 17, 2008
Messages
714
Location
Canada
asper said:
Could be a big disaster (see: Fritz the Cat the movie).

Fritz the Cat was a hilarious movie that lived up to the source material, Crumb is just completely insane (see documentary). I'm a fan of Ralph Bakshi in general, though. :D
 

Kaiserin

Liturgist
Joined
Mar 14, 2008
Messages
4,082
Ralph Bakshi sux, I can't believe my friends ever attempted to get me to watch that 'Wizards' garbage.

Robert Crumb is pretty cool, but I'm not sure how it would work in a video game at all, even an adventure game. It's not really his art style that's so diggable as how he intertwines it with good jokes in an effective manner.
 

LCJr.

Erudite
Joined
Jan 16, 2003
Messages
2,469
I wonder how well a Crumb project would go over today. There's a lot of old hippies out there who might get bit by the nostalgia bug. Or it might just remind them how they sold out to the man.

Wizards wasn't bad. I especially liked the ending. Can't say I'm that big of a Bakashi fan though. Rankin & Bass is where it's at.
 

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