The Disco text is all right-sided on the screen. So on a widescreen monitor, you have to physically turn your head or eyes to read it properly, then center back for the game. It's shitty design.
Lol? What the fuck are we talking about here? Your hyperbolic statement aside, how is a feature not being fully optimized for a widescreen monitor an indictment against its design? If I said some bullshit about how X feature doesn't look good on my 4k monitor therefore it's shit design, or whatever the fuck else, people would laugh at my face, and rightfully so.
Also, imagine complaining about the fact that you might have to possibly turn your head the tiniest fraction of a degree just to have a better view of the text
IE and Fallout design is superior as the text is centered and also narrows into a nice readable column.
You've never played DE, so how the fuck are you going to sit here and tell me that IE and Fallout's text design would be superior in Disco Elysium. And note, no one is arguing that textboxes being on the right side of the screen is superior to them being on the bottom, or whatever else you might think. I specifically said that designing the text UI the way it was done is the absolute best choice for DE, and other games that want to do similar things might also benefit from experimenting with some things.
You can also see what's going on in front of you as you read, instead of having all that writing off to the side like that in DE, where it takes up the whole length of the screen vertically.
In the video, they specifically cited complaints against the textbox being on the bottom of the screen and talking up the whole length of the screen horizontally. I mean, I think it's a nonissue with either horizontal or vertical textboxes, but people that love to complain are going to complain regardless of what you do.
One can do that without making it sound like every character lives on twitter.
That's not what was said, and that's not what was done in the game. Whatever though, keep being disingenuous.
Never has there been a more concentrated effort to shit on a game from people that haven't played it, or are simply butt hurt about the level of praise it's getting.
It's a statement. Twitter to me has always had very poor readability let alone any other bad influences on dialogue
Twitter was used as inspiration for the UI of the dialogue screen and certain elements of syntax. But making a broad, sweeping statement such as, "Using anything inspired from Twitter is a bad idea" is just intellectually lazy. Plenty of terrible shit has been used as inspiration to create great works, and it's clear from DE's reception that this was a good move.