unfairlight
Self-Ejected
- Joined
- Aug 20, 2017
- Messages
- 4,092
Depends on the person, some people were way too into the Mass Effect series. The main issue with it was that it just felt so safe and boring, which wasn't what fans wanted.
This review made me think Codex is a great place, full of clever people with insightful thoughts. Boy, I was wrong.I met Vince and Co. thanks to the Oblivion review.
Probably too strong a statement considering how little of the game I played, but wasn't one of the prominent combos a cold-based "shatter" combo?wutspell combos and thinking that they looked like they ripped them almost whole-cloth from WoW
A spell combo in DA:O is using fire magic with Grease to light the floor, or mixing sigils of paralization and repulsion to create an explosion of paralysis. Shit like that. WoW has one specialization that gives enemies a damage malus against one of its spells. You might as well claim that the spell combo system is the oldest thing ever since Hold Person and Web gives enemies an AC malus.Probably too strong a statement considering how little of the game I played, but wasn't one of the prominent combos a cold-based "shatter" combo?wutspell combos and thinking that they looked like they ripped them almost whole-cloth from WoW
If I recall correctly, Baldur's Gate had some NPCs that would give you a a chain of dialogue options, and if you answered all of them properly/correctly you would get some sort of reward, and you only had one try to do so. Of course, you can save-scum these things but I still think this is kind of a neat feature that gets underused.
If I recall correctly, Baldur's Gate had some NPCs that would give you a a chain of dialogue options, and if you answered all of them properly/correctly you would get some sort of reward, and you only had one try to do so. Of course, you can save-scum these things but I still think this is kind of a neat feature that gets underused.
Mechanics like that were amazing before the internet was in everyone's house. Nowadays anytime a game does stuff like this people will actually recommend reading a FAQ beforehand so you don't miss stuff.
If I recall correctly, Baldur's Gate had some NPCs that would give you a a chain of dialogue options, and if you answered all of them properly/correctly you would get some sort of reward, and you only had one try to do so. Of course, you can save-scum these things but I still think this is kind of a neat feature that gets underused.
Mechanics like that were amazing before the internet was in everyone's house. Nowadays anytime a game does stuff like this people will actually recommend reading a FAQ beforehand so you don't miss stuff.
some of us still play games blindly and accept the consequences, you know.
If I recall correctly, Baldur's Gate had some NPCs that would give you a a chain of dialogue options, and if you answered all of them properly/correctly you would get some sort of reward, and you only had one try to do so. Of course, you can save-scum these things but I still think this is kind of a neat feature that gets underused.
Mechanics like that were amazing before the internet was in everyone's house. Nowadays anytime a game does stuff like this people will actually recommend reading a FAQ beforehand so you don't miss stuff.
some of us still play games blindly and accept the consequences, you know.
Missables that rely on either sheer dumb luck or metaknowledge in advance are not particularly good game design. Rewarding attentive players with good intuition and a functioning brain is incline, however.
Horseshit.Of all the things wrong Bioware did with ME3, the original ending wasn't really bad, certainly not worth all the whining that ensued.
Who would want to same a bunch of toasters? Only ending was the red one! Anyway the whole game was shit and the colours at the end were especially shit.Horseshit.Of all the things wrong Bioware did with ME3, the original ending wasn't really bad, certainly not worth all the whining that ensued.
You can save the Geth, only to kill the Geth and EDI. You can bastardize the entire universe into a bunch of synthetics, homogenizing the entire Galaxy. Or you can be the grand puppet master, which we already know won't work forever.
Each choice is fucking garbage. Perhaps the whining was overdone, but it was legitimate. If you can't see that, one of your stats has been depleted.
Ultima VIII had a great soundtrack!
Fair enough, I wasn't terribly invested in the game.A spell combo in DA:O is using fire magic with Grease to light the floor, or mixing sigils of paralization and repulsion to create an explosion of paralysis. Shit like that. WoW has one specialization that gives enemies a damage malus against one of its spells. You might as well claim that the spell combo system is the oldest thing ever since Hold Person and Web gives enemies an AC malus.Probably too strong a statement considering how little of the game I played, but wasn't one of the prominent combos a cold-based "shatter" combo?wutspell combos and thinking that they looked like they ripped them almost whole-cloth from WoW