There's a total of 157 mascots which can be obtained during the game. You start
the game with 13 of them (Fortuneteller Sara, Hello Minea's Nurse, Troubadour
Reah, Plainclothes Feena, Dogi, Dark Fact, Duckling, Tasty Rodentia, Priestess
Feena, Priestess Reah, China-Dress Feena, China-Dress Reah and Rado's Annex
Reah). NPC mascots are received by maxing their affection levels. Monster
mascots are received by learning all their stats. Special mascots have unique
requirements (in order they appear in the menu):
Imprisoned Maria - Speak with Maria 4 times in the Core of Ys
Photogenic Lilia - Defeat a boss without taking damage
Gussied-Up Lilia - Finish the game specifically on the Easy difficulty
Maid Lilia - Finish the game specifically on the Hard difficulty
Priestess Lilia - Finish the game specifically on the Normal difficulty
Chun-Lilia - Fireball Lilia 300 times
Tailed Tarf - Give Tarf 7 gifts while escorting him
I Heart Zalem - Speak with Zalem 4 times (you need to re-enter the shop
each time)
Exploding Pumpkin - Destroy 20 pumpkins in the Colony of Lava using charged
fireballs
Swooned Feena - Finish the game specifically on the Nightmare difficulty
Roo - Use Alter Magic and speak with all Roos in the Roos' Nest
In Situ Tarf - Make Tarf reach the 25th experience level while escorting
him
Safety Charm - Speak with Priest Hadal 5 times (you need to re-enter the
tomb each time)
Luck Charm - Speak with Priest Tovah 5 times (you need to re-enter the
tomb each time)
Success Charm - Speak with Priest Dabbie 5 times (you need to re-enter the
tomb each time)
Health Charm - Speak with Priest Mesa 5 times (you need to re-enter the
tomb each time)
Study Charm - Speak with Priest Gemma 5 times (you need to re-enter the
tomb each time)
Prosperity Charm - Speak with Priest Fact 5 times (you need to re-enter the
tomb each time)
All mascots all carried over between playthroughs.
It's possible to lie in Lilia, Maria and Zalem's beds. To do so, you need to
keep running toward the sides of their beds until you get a prompt. It works
only after receiving their entries in the character notes (to check Zalem's bed
you may need to gift her or eat her Cruberry Pie).
List of gifts received by increasing NPCs' affection levels:
Lilia - Apple (not really tied to the affection level, just speak with her in
Lance when she's standing beside a tree near the exit)
Brody - 500 gold (after checking the duck)
Lucy - Meat Pie (can be reacquired by fireballing her)
Theo - Smoked Meat
Nash - Raw Meat
Rimera - Cruberry
Zalem - Cruberry Pie
Try to return gifts from the following characters for some funny responses:
Cruberry Pie - give it back to Zalem
Meat Pie - give it back to Lucy or try to gift Theo
Smoked Meat - give it back to Theo
Inspect the tree in front of Banoa and Lilia's home to see Lilia's height
markings.
Open the counter in the clinic to scatter all the apples and surprise Flair and
Sarina.
Go to the bottom right corner of the clinic and jump on the crates to get
inside the attic with pigeons.
All animals except pikkards and pigeons can be fed meat and fruits to make them
happy. Cats eat raw and smoked meat, ducks eat apples and cruberries and goats
eat herbs and cruberries.
List of additional cutscenes:
1) Speak with Lilia in Lance when she's standing beside a tree near the exit,
then go to the northernmost edge of the Moondoria Field hill above the apple
trees. Must be done before entering Rasteenie Mine.
2) Feena and Reah talking by their statue in Moondoria Ruins during the intro.
Available only after beating the game and starting a new playthrough.
3) Feena and Reah appearing in front of Lilia after receiving the Gold Pendant.
Available only after beating the game and starting a new playthrough.
4) Demons invading the Ys' core after Adol enters the gate leading to Darm.
Available only after beating the game and starting a new playthrough.
Go to the edge below apple trees in Moondoria Field and walk beside the cliff
to make rocks break off and slowly fall to the ground.
Speak with Leggs in Moondoria Ruins before obtaining a weapon (and before
opening the chest guarded by golems) to receive a Short Sword.
If you're feeling generous, after rescuing Flair give him a Wing and he'll use
it to teleport back to Lance (though his affection level won't even rise).
Hit villagers with fireballs to get different reactions (and lower their
affection levels).
Keep killing demons in Gila's basement to eventually eradicate them permanently
and receive an experience bonus.
Instead of selling right away the Iron Ore found in Rasteenie Mine, keep it
until entering the Ice Ridge of Noltia and Guido will pay double (only for that
first piece).
After selling the Iron Ore found in Rasteenie Mine, return to the crate where
you found it and examine it again to find one more piece.
There's a secret passage in the upper left part of Tyalmath's arena which leads
to a hidden treasure chest with 1000 gold.
Ring the Evil Bell inside the Roos' Nest to make them react and rise their ears
(even Droozy rises one).
While escorting Tarf:
1) Apart from the Black Pearl, Tarf will carry one of the following items:
Cactus, Chelnie's Hair Band, Red Pepper, Chicken, Pebble or Flonne's
Garment. It seems to be chosen at random and predetermined for the current
playthrough (so loading the game before rescuing him won't change his
inventory).
2) Give him seven gifts and he'll level up and start throwing rocks at demons.
He can continue leveling up to 25th level. Roo form can be used to block
demons from reaching him.
3) Push him inside the crack with the Iron Ore to make him uncomfortable and
display his measurements in the status window. You may need to push him
using fireballs.
4) Guide him towards the Ice Ridge of Noltia and he'll comment on Adol's awful
sense of direction. When you enter the ice ridge, Tarf will say it's too
cold for him and he'll go back to the previous room.
5) Turn into a Roo and speak with him in the cell and he'll comment how cool is
that. Speak with him again to try to scare him.
6) If he enters the Roos' Nest, he'll throw rocks at Roos (even if he's still
level 1) and say "I've been hit..." and "I'm sorry...".
7) Lose him and speak with Ruba to make him angry. For a slightly different
response, talk with him after saving Tarf but refusing to escort him.
Use Alter Magic to speak with Genes spawned by Gelaldy. Must be done on Easy
difficulty since higher ones forbid swapping equipment during boss fights.
There's a semi-hidden chest containing a Celceta Flower in the central
subterranean canal (the part with the dyphthelloids). To reach it, go left from
the entrance, cross the bridge, then go left again and keep going down until
you'll have to turn right and cross another bridge. Run through the black space
under the red gate visible to the left and it's yours.
Use Alter Magic during battle with Zava and her minions will react by
commenting on your cuteness and having hearts over their heads (they'll still
hurt you normally).
There's a swarm of mosquitoes which appears after Dalles turns the villagers to
stone. They can be found flying over water in Moondoria Ruins, to the right of
the golems. Go nearby and teleport to Lance after they'll swarm Adol. Enter
Moondoria Field and Adol will be grateful they no longer pursue him.
Use Time Magic beside Maria and "Maria is not amused!" text will appear above
her head.
Kill the shrine gatekeepers and when they'll respawn, they'll have Roman
numerals beside their names indicating a next generation. The numbers will
increment by one every time you kill them.
Dialog with Dalles before his boss fight differs depending on whether Adol
already found the Cleria Sword or not. He'll either acknowledge Adol's power or
call him a powerless weakling.
After reaching the Core of Ys, Ys will return to the surface which will be
reflected in a few different backgrounds:
1) Go to the Moondoria Field cliff and the screen will pan to the left to show
the ground (where previously was the view of Esteria down below).
2) Landing of Ys caused the apples from apple trees above the Moondoria Field
cliff to drop and scatter on the grass.
3) View from the Goddesses' Palace is changed to show the Darm Tower, Thieves'
Den and the nearby shrine.
Goddesses at the Ys' core:
1) If you gift Feena, Reah will turn around and whistle.
2) After entering the final gate, all characters will turn towards Adol except
for Feena who will close her eyes and start praying.
3) If you maxed Reah's affection level, she'll wink to Adol during the ending
cutscene before leaving him and Feena alone.
It's worth to notice the ending cutscenes differ depending on the chosen
display mode. The differences are not only in the depicted artworks but also in
the animations presenting celebrating characters.
Darm's entry in monster notes appears only after beating the game and starting
a new playthrough (it's visible from the beginning).
Beating the game unlocks the Time Attack.