RobRendell
Novice
Hi, me again. I have a suggestion for the text window you have in your screenshots, based on an idea I had for an improvement for Fallout (blasphemy, I know, sorry).
In FO, I found it sometimes easy to miss new text appearing in the text window, especially if I was concentrating on stuff happening elsewhere on the screen at the same time it appeared, even with the (subtle) "boop" sound. I thought it would be nice if when text appeared, it first come up the normal bright green, but then faded to a dull green over (say) the next 10-15 seconds of real time. If more text appears, it doesn't change the fade of the previous text, just scrolls it up.
So, if something new appears, it would be apparent at a glance for a while that something had changed down there, and should draw your attention if everything in the window was previously a uniform dull green (because it was all more than 15 seconds old).
Anyway, in AoD's case it has black text on a parchment-coloured background. I'm not sure if it would be as effective as the bright green to dull green I envisioned for FO, but it could perhaps fade from strong black to a sepia brown. You could even try to make it look like ink drying
What do people think? It's not the biggest feature or idea, but I think it would be a nice touch.
In FO, I found it sometimes easy to miss new text appearing in the text window, especially if I was concentrating on stuff happening elsewhere on the screen at the same time it appeared, even with the (subtle) "boop" sound. I thought it would be nice if when text appeared, it first come up the normal bright green, but then faded to a dull green over (say) the next 10-15 seconds of real time. If more text appears, it doesn't change the fade of the previous text, just scrolls it up.
So, if something new appears, it would be apparent at a glance for a while that something had changed down there, and should draw your attention if everything in the window was previously a uniform dull green (because it was all more than 15 seconds old).
Anyway, in AoD's case it has black text on a parchment-coloured background. I'm not sure if it would be as effective as the bright green to dull green I envisioned for FO, but it could perhaps fade from strong black to a sepia brown. You could even try to make it look like ink drying
What do people think? It's not the biggest feature or idea, but I think it would be a nice touch.