gromit
Arcane
Truth, for better or for worse.heresy or truth?
Truth, for better or for worse.heresy or truth?
Once you beat each mission, you unlock soundtracks that you can play in the menu anytime you want.Hmm okay Battery is kinda cool. But i cant remember hearing it anywhere, maybe because of how they did it ingame cause on wikipedia it says
"In-game music sequences are similar but not identical to the official soundtrack, as most of the in-game music is produced by layering different sequences together."
Thats how it felt in the game, kinda like a disjointed mess. It wouldve been better if it was like in Hitman, one long theme playing until combat starts. but they had to be French about it. I guess it fits the confusing narrative or something.
I heard that despite some popmole things, Splinter Cell: Blacklist is actually good. Is this true?
Nothing trumps the music in Chaos Theory.
Hitman: Blood Money and Splinter Cell: Chaos Theory are the best stealth games I've played.
I haven't played the Thief games yet.
MGS 5 and Dishonored were decent attempts, but too easy. In MGS 5 you could just tranq and balloon everyone. In Dishonored, you could just blink everywhere.
I don't remember ever encountering that problem in a stealth game, and I always play in first person when possible. Any examples? In most first-person games your character doesn't even have a body, and if you can't see over a piece of cover, the enemies won't see you either.one aspect of first person stealth that really bothers me is that unlike reality, your field of vision is extremely limited.
also, some actions can get a bit janky compared to third person games, like peeking over walls or moving under cover. No way to tell if the top of your head pokes out of cover in first person.
2002 answer: HELL NO, there's so much great stuff that can still be implemented.
2016 answer: yeah, it peaked back in 2002.