Dorateen
Arcane
TSI will come to the rescue.
Of CRPGs? Maybe if we're very, very lucky.TSI will come to the rescue.
Hello Adventurers,
I'm from Digital Extremes, and I worked behind the scenes with Ash to help establish some of the foundations for the Sword Coast Legends community. We (Digital Extremes) are still sorting out what we can do and what the future of Sword Coast Legends will look like. If you're familiar with Forgotten Realms, maybe you remember the Time of Troubles - we don't yet know how the pantheon will be reformed. Our focus right now is on the console release, which is still moving ahead as of right now, then we'll see about the next steps after that.
So what am I doing here and what can we accomplish in the meantime? At the very least, I can continue the work that Ash started and support these forums. I'll relay any information that I receive and keep all of you in the loop as best as I can. Some of you noticed that I consolidated several of the subforums - I did this so I can track them easier, and I have plans to open up some more forums in the near future. Please, feel free to continue to use these forums to discuss all things Dungeons & Dragons.
EDIT: lol at the wishful thinking in the thread
Optimist said:Guys, you have a grand opportunity here to build off of someone else's failure. I'm not saying this because I love SCL. I don't like it all that much in it's current state. But wow... the potential is there (that is something EVERYONE agrees on). With some work, it could be the next best thing that happens to D&D CRPGs since NWN. You now own the foundation that a team has built up over the past 2-3 years.
Of CRPGs? Maybe if we're very, very lucky.TSI will come to the rescue.
Of DnD? Not fucking likely.
Not a bad idea, larians writing would probably mesh well with some of the more wacky elements of D&D. But i thought they only produced games specific to their own world or some crap like that.If Larian was creative or not on the budget we don't know but openning two studios seems to me more successful than closing one that was backed by a strong brand.This is so frustrating, it cost 5 million dollars to make a game like Divinity Original Sin
FYI: This is extremely doubtful IMO. I think Larian have been a bit "creative" with the budget figures that they've revealed. It just doesn't make sense to me that they worked on a game for 4+ years, including creating their own engine from scratch with multiplayer and other sophisticated capabilities, with a Kickstarter-sized budget. They might be counting engine development costs in a separate budget or something.
because then Larian would have to hire actual writers, they are spread thin as it isWhy can't WotC simply contract Larian to make a D&D game using the Original Sin engine? It would be a near-guaranteed success..
Jist think of this: ToEE remake from Larian
because then Larian would have to hire actual writers, they are spread thin as it isWhy can't WotC simply contract Larian to make a D&D game using the Original Sin engine? It would be a near-guaranteed success..
Exactly. So they can get the rules and implement them in their engine, get the story and maybe even add a couple of things.. I don't really see anything bad with it.Jist think of this: ToEE remake from Larian
ToEE was good because of the implemention of the rules and mechanics, not because of the module they used.
Jist think of this: ToEE remake from Larian
I'd be fine if Larian decided they needed less writing (or even no writing).because then Larian would have to hire actual writers, they are spread thin as it isWhy can't WotC simply contract Larian to make a D&D game using the Original Sin engine? It would be a near-guaranteed success..
8:::::::::::::::::::::::Э
That would actually be a step up, yesI'd be fine if Larian decided they needed less writing (or even no writing).because then Larian would have to hire actual writers, they are spread thin as it isWhy can't WotC simply contract Larian to make a D&D game using the Original Sin engine? It would be a near-guaranteed success..
8:::::::::::::::::::::::Э
Yeah that's what I guessed. She could've written amazing monologues for the end-game but I doubt more than like 100 people will actually read them properly
EDIT: lol at the wishful thinking in the thread
Optimist said:Guys, you have a grand opportunity here to build off of someone else's failure. I'm not saying this because I love SCL. I don't like it all that much in it's current state. But wow... the potential is there (that is something EVERYONE agrees on). With some work, it could be the next best thing that happens to D&D CRPGs since NWN. You now own the foundation that a team has built up over the past 2-3 years.
Oh god.. I feel like I am seeing a mother standing at the train station 3 years after the war ended..
Any day now He'll come home..
Yeah that's what I guessed. She could've written amazing monologues for the end-game but I doubt more than like 100 people will actually read them properly
Wait, wait. You're confused. That girl is Sarah Baylus, Larian's writer. She had nothing to do with Sword Coast Legends. This thread has gone a bit off topic.
Checked her twitter. Cute girl and seems to be pretty normal.That girl is Sarah Baylus, Larian's writer.
Checked her twitter. Cute girl and seems to be pretty normal.That girl is Sarah Baylus, Larian's writer.
Although I have no idea what she is trying to tell us with this tweet.
Checked her twitter. Cute girl and seems to be pretty normal.That girl is Sarah Baylus, Larian's writer.
Although I have no idea what she is trying to tell us with this tweet.