gazra
Educated
As requested by Sitra, I'm reposting this here:
I tested the following with TemplePlus-0.1.0-pre+104:
During the combat against Hedrack, Spugnoir successfully cast Charm Monster on a Hill Giant, but each time that I clicked on the blue text of the word "Success!" (wait, shouldn't it be "Failure!" considering the Hill Giant failed his Will save?) that is the Will save entry in the rolls history log at the bottom right of the screen, the modifier/roll breakdown graphical interface refused to pop up and display.
Couldn't reproduce
During the combat against Hedrack, while I was scrolling the screen at the same time that Spugnoir was running along the corridor during his turn, I experienced chronic lag causing TemplePlus to temporarily stop responding for approximately half a minute. My computer's processor is an Intel Core i7-4790K @ 4 GHz.
Probably the old particle effects bug. Should be fixed by now.
Below is a link to my saved game (called passed electric trap) of my party just before encountering Hedrack if anybody wants to test whether they also experience really bad lag during the combat against Hedrack (particularly when scrolling the screen while one of your party's characters is moving during their turn during combat).
http://www.co8.org/forum/attachment.php?attachmentid=8553&d=1430549030
(note: I don't seem to be able to attach files to this forum, possibly because I'm too new a member)
I tested the following with TemplePlus-0.1.0-pre+104:
During the combat against Hedrack, Spugnoir successfully cast Charm Monster on a Hill Giant, but each time that I clicked on the blue text of the word "Success!" (wait, shouldn't it be "Failure!" considering the Hill Giant failed his Will save?) that is the Will save entry in the rolls history log at the bottom right of the screen, the modifier/roll breakdown graphical interface refused to pop up and display.
Couldn't reproduce
During the combat against Hedrack, while I was scrolling the screen at the same time that Spugnoir was running along the corridor during his turn, I experienced chronic lag causing TemplePlus to temporarily stop responding for approximately half a minute. My computer's processor is an Intel Core i7-4790K @ 4 GHz.
Probably the old particle effects bug. Should be fixed by now.
Below is a link to my saved game (called passed electric trap) of my party just before encountering Hedrack if anybody wants to test whether they also experience really bad lag during the combat against Hedrack (particularly when scrolling the screen while one of your party's characters is moving during their turn during combat).
http://www.co8.org/forum/attachment.php?attachmentid=8553&d=1430549030
(note: I don't seem to be able to attach files to this forum, possibly because I'm too new a member)
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