Glyphwright
Guest
Awesome, I hate resorting to direct assault in stealth games.You really don't have to shoot at any of them anymore
Awesome, I hate resorting to direct assault in stealth games.You really don't have to shoot at any of them anymore
Even if you had to hold mouse with your butt DX:HR would still be better than IW.I've replayed DX and IW
Trying to make a point or just trying to get out of the closet?Even if you had to hold mouse with your butt DX:HR would still be better than IW.
Well, I'm not the one associating sticking objects up one's ass with pleasurable experience here, so congratulations, I guess?Trying to make a point or just trying to get out of the closet?Even if you had to hold mouse with your butt DX:HR would still be better than IW.
Haven't played DXHR since the original release, don't even have any DLCs....that in mind, was the goddamn mouse fixed, as in I don't feel like I'm trying to move my reticle in a mixture of slurry and syrup? I've replayed DX and IW, I kinda want to revisit this and do a run, but goddamn that mouse.
Haven't played DXHR since the original release, don't even have any DLCs....that in mind, was the goddamn mouse fixed, as in I don't feel like I'm trying to move my reticle in a mixture of slurry and syrup? I've replayed DX and IW, I kinda want to revisit this and do a run, but goddamn that mouse.
I'm pretty sensitive to shitty mouse support but I didn't have a problem with DXHR.
Actually, that's kinda fail. The whole idea is great, I agree, but it sounds nothing like synth music from 80s. I mean, it tries to, but it's too obvious that it's made on a modern, non-analogue rig. Especially when it comes to the main theme and beats. But then, it's not like anyone listens that old shit anymore so who cares?
After finishing my playthrough of The Fall I had the urge for more Deus Ex, so I reinstalled the Director's Cut to get a little further in it and give it a second shot.
Holy shit the entire FEMA base is just one large grey corridor now. Say whatever the fuck you want about the gold filter that was the designed look. When you take it away randomly the whole fucking game suddenly looks like Gears of War and loses all its personality. This is such a poor version of the game.
Did you notice all the broken textures too?
Did you notice all the broken textures too?
The two broken floor textures are most obvious. Those flaws are massively outweighed by how weird the whole game looks with the lighting taken away though.
Much more than two broken floor textures.
http://forums.eidosgames.com/showthread.php?t=139945
The two broken floor textures are most obvious. Those flaws are massively outweighed by how weird the whole game looks with the lighting taken away though.
Much more than two broken floor textures.
http://forums.eidosgames.com/showthread.php?t=139945
The two broken floor textures are most obvious. Those flaws are massively outweighed by how weird the whole game looks with the lighting taken away though.
Nice comparison shot on those forums btw:
N-Fusion Interactive developed Deus Ex: The Fall, not Eidos Montreal.EM's DXHR team had to make The Fail.
N-Fusion Interactive developed Deus Ex: The Fall, not Eidos Montreal.