Crooked Bee
(no longer) a wide-wandering bee
I was thinking you could maybe invite him to register on the Codex and join the discussion?
Hah, I think this thread is invitation enough.
I was thinking you could maybe invite him to register on the Codex and join the discussion?
He's meaningless, why would I want to stalk him?Shame on you Roguey, your developer stalking skills have failed you at such a crucial moment. I am disappoint.
Half-Life 1 was a front-loaded derp that impressed with its visuals, sacrificed gameplay to narrative, and foreshadowed the linear shooters of today.
Don't do it dude. Half Life was a superb game and only try hards call it bad. Quake and Doom were linear too in terms of story. HL was never meant to be so heavy on story, it's story was just to attract people who liked mild Sci-Fi in games. If HL2 were not better than HL then it would be de facto bad since they did not learn anything from it.
^ Yeah, I feel STALKER was the natural evolution of what Half-Life did, but with a sandbox level design approach.
"I call it the Citizen Kane of gaming," he says. "It's a really boring movie that's incredibly important for movies."
I was thinking you could maybe invite him to register on the Codex and join the discussion?
What is he supposed to say? The general idea of "ludonarrative dissonance" isn't a bad one. Do you think he will admit that lifting "Dear Esther" into the gaming olymp is pretentious bullshit to stir up discussion?
Now he is a dumbfuck talking about ludonarrative dissonance and Bioshock:Infinite as an example of how games should look like in the future.
^ Yeah, I feel STALKER was the natural evolution of what Half-Life did, but with a sandbox level design approach.
Dude. You don't even know what you don't know. That list of ten games is cute but is crap. There are already games that have been out for a while, having been doing the stuff you're so overexcited to find out about just now, and doing it masterly.
Am I seriously reading this on a forum devoted to RPG games?'Videogame' is a poor media to tell stories.
Where do you think we are?Am I seriously reading this on a forum devoted to RPG games?'Videogame' is a poor media to tell stories.
Adrian Chmielarz why is Dear Esther more important than Loom? A game which came out 22 years before hand, features solid story telling, no killing from the main character, and actually lets the player do things in the gameworld instead of just walk from place to place? Or what about the reams of text adventures made in the 80s?
It's possible he has played Loom and thinks Dear Esther is still more important. In which case I'm interested in hearing why. If he hasn't, well I'm on a never-ending quest to make more people play Loom. It's not even hard these days, it's on Steam.
Did you even read the posts he already made?
Yes. Where the fuck are you going with this train of logic? If there is a forum devoted to chess games, does that mean chess is a good media for telling stories?Am I seriously reading this on a forum devoted to RPG games?'Videogame' is a poor media to tell stories.