Re: Beta Update
by strd » July 23rd, 2014, 10:43 am
Brother None wrote:Haha, you guys are too much.
Also, from Chris
excellent! A new update will be out by the end of the month too. It's a nice leap from the current live code.
Cool beans, is this the gold master build thats save compatible with the day one patch?
strd
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Joined: February 25th, 2014, 11:12 am
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Re: Beta Update
by Brother None » July 23rd, 2014, 11:42 am
Gold master, yes, but we're not guaranteeing compatibility with final, no. Work is gonna be intense between gold master and release.
I didn't see this here yet.
Brother None pointed out over at the official Wasteland 2 forums that the coming patch for the beta will be the Gold Master version of the game.
http://wasteland.inxile-entertainment.com/forum/viewtopic.php?f=7&t=7759&p=111927#p111856
Re: Beta Update
by strd » July 23rd, 2014, 10:43 am
Brother None wrote:Haha, you guys are too much.
Also, from Chris
excellent! A new update will be out by the end of the month too. It's a nice leap from the current live code.
Cool beans, is this the gold master build thats save compatible with the day one patch?
strd
Posts: 4
Joined: February 25th, 2014, 11:12 am
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Re: Beta Update
by Brother None » July 23rd, 2014, 11:42 am
Gold master, yes, but we're not guaranteeing compatibility with final, no. Work is gonna be intense between gold master and release.
2D backgrounds/animations requires nothing but more memory, I'm pretty sure largely system RAM rather than virtual RAM. At worst it will run around the same as Shadowrun Returns.
I'll bet an onboard Intel GPU chip will run the game no problem.
Tell me 3 logical reasons (besides graphical fidelity) why does this game needs more power by several orders than a Pentium IV.
If not for a retail release, the day-one-patch version would be the only one you'd be able to play.I don't care about day one patch. If 1.0 is shit, then should be rated accordingly as a shitty game. Receiving a game and during the week/month it takes for me to finish it I receive large ass patches that tweak balance, polish the game because its crappy also ruins my gaming experience.
Von Neumann Bottleneck
Data doesn't just require space. It has to be transported between storage and processors (cpu and gpu). Unfortunately bus speeds haven't improved at the rate of everything else. You can have the fastest CPU/GPU in the world but unless it has data to work on they're just going to sit around waiting.
In order to accommodate a disc-based version, there is a turn-around time required for manufacturing. I don't expect there's going to be anyone who has to actually wait on that patch to be released once they get the boxed version - just that we need a working playable "1.0" for those users who choose to not update. Anyone who gets the game digitally (which includes all backers getting a boxed copy) will have the latest version.Back to WL2, looks like I'll be waiting till after the patch to play it...
just that we need a working playable "1.0" for those users who choose to not update.
From my perspective: Yes. They have a running beta and they will not run away, with the money to the bahamas. There is still a lot of work that have to be done at this construction zone, and if a release date is announced then mostly it will be postponed, resulting in the same problems that Swen Vincke had with the postponement of D:OS. So guys at InXile keep working, and if it is ready, then postpone it at least for a week, where you test and play it for yourself, and if you are satisfied then do it again for a week, and then do it again till you see all the strong points and weaknesses of your product. Because this should be the first base for a T:ToN home run. Second base is a game, where its weaknesses are the strong points of other games. The Third base i will explain later.DosBuster said:Am I the only one worried by the fact that a release date hasn't been announced... the game is supposed to release next month. If there is one thing inXile needs to improve on, it's their development timelines.
Perhaps they still iterate on many things? Perhaps they are not satisfied with their work? (Which is not bad, because if you are satisfied then you have lost the perspective for your weaknesses. )I'm not worried about them running off with the money, it's just that around the middle of 2013 they said they were "six weeks behind schedule of being feature complete". Even if you consider that with the early access release, it's still off. I for one hope a postmortem will be released, something tells me sometime during 2013 something went wrong in development (as it does with all games), and I really am curious to see what happened in development.