Stupid riddle games, like BaK or Darklands
I don't mind getting out a pen and paper and solving one of those. It adds some variety to a dungeon. Just please, for the love of God, no Towers of Hanoi.
Stupid riddle games, like BaK or Darklands
So what you're saying is, you don't believe that RPGs should strive to excel at both combat AND story?
I'm saying they don't need a big engrossing story. Jagged Alliance 2 doesn't have a big engrossing story because it doesn't need it. The player carves out their own as they play. Also, vorpal all storyfags, they are the worst.
For the record, I love alot of other rpgs than aren't in my preferred theme, the thread asked me what made me HAPPY, so. Doesn't mean I don't play fantasy shit, I do.
So a post-apoc RPG that met your lame criteria would make you happy, but a steampunk one that did wouldn't. Like I said, an idiot.
You're gonna love The Broken Land then.Then the game throws a few armies at your or 4x99 Berserkers, instead of slowly whittling down your HPs and will to play the game by throwing dozens of identical small encounters at you.
You seem upset. I was stating the optimal and best-case scenario criteria for my favourite RPGs, you fucking moron. Combatfag triggrd
I like this too, but I feel that a slightly different implementation is better. You can carry maybe two one handed swords, a dagger or two, a bow and a two-handed sword along with your current set of armor. Of course, ideally, how much exact would still be based on strength but would be humanly realistic. I feel an adventurer would carry a couple of backups (plus this would be necessary to make looting a possibility). This is also a necessity if you plan to include durability (so they aren't left in a dungeon without any weapon at all)You can carry your arms and armour on your person, but you can't keep a half dozen polearms, ten or so swords and as many shields on your back. You want to loot that fine, fine, relic sword? Throw away the one you're using.
That's what I meant. You carry a little bit, but pretty soon you need to make a choice. It would prolly be a waste of dev time, but it would be great if every fight started with you tossing your backpack to the ground, to be recovered after the fight.I like this too, but I feel that a slightly different implementation is better. You can carry maybe two one handed swords, a dagger or two, a bow and a two-handed sword along with your current set of armor. Of course, ideally, how much exact would still be based on strength but would be humanly realistic. I feel an adventurer would carry a couple of backups (plus this would be necessary to make looting a possibility). This is also a necessity if you plan to include durability (so they aren't left in a dungeon without any weapon at all)You can carry your arms and armour on your person, but you can't keep a half dozen polearms, ten or so swords and as many shields on your back. You want to loot that fine, fine, relic sword? Throw away the one you're using.
I liked the Realms of Arkania implementation: the more and weightier stuff you hauled, the fewer action points you got in combat, up to the point where your couldn't do anything other than moving a couple of steps anymore.That's what I meant. You carry a little bit, but pretty soon you need to make a choice. It would prolly be a waste of dev time, but it would be great if every fight started with you tossing your backpack to the ground, to be recovered after the fight.I like this too, but I feel that a slightly different implementation is better. You can carry maybe two one handed swords, a dagger or two, a bow and a two-handed sword along with your current set of armor. Of course, ideally, how much exact would still be based on strength but would be humanly realistic. I feel an adventurer would carry a couple of backups (plus this would be necessary to make looting a possibility). This is also a necessity if you plan to include durability (so they aren't left in a dungeon without any weapon at all)You can carry your arms and armour on your person, but you can't keep a half dozen polearms, ten or so swords and as many shields on your back. You want to loot that fine, fine, relic sword? Throw away the one you're using.
gay sex
Wow. A whole line about killing "undesirables" and no mention of children. Philistine.Killing gay characters.....and trannies too,some times even black people also purging liberals with fire.