I am suprised how THQ manages to fuck it up,they have some nice IPs(Saint's Row,Company of Heroes,Metro,Darksiders)and some good licences(WH40K and some sports licences)yet they manage to be in the shitter deeper and deeper every month
Probably because THQ's properties, outside of Saints Row, are all pretty niche and don't sell more than a million or two. Games are expensive and such low sales aren't enough to keep them afloat.
Darksiders? Good game, probably needed to sell 2 million or more to break even. It's an action-adventure and an IP nobody cares about. Good game isn't enough anymore.
Company of Heroes? Only PC strategy fans know it. Not marketable to mass audiences on consoles. Probably doesn't sell more than 2ish million outside of Steam sales.
Warhammer? Popular, but still niche appeal, too nerdy to become the next Gears of War or whatever they want it to be.
Sports and wrestling games are about all they have, and for the most part their games are worse than the competition's. THQ could get away with this sort of thing 10 years ago because you didn't have to sell 5 million copies of everything to draw a modest profit.
If I were them, I would immediately focus on downsizing, catering to those niches as much as possible, embracing big budgets and digital distribution over big-budget boxed games, and expand as much as possible into DLC/microtransaction/free to play territory with the lowest possible costs involved. The games industry has become a place where only 1,000 pound gorillas can survive and still make triple-A titles, and THQ isn't one of them. The uDraw tablet was a colossal, sad and hilarious failure, and it sped up their demise, but even if it broke even, I think they'd still be in the same shitty situation they are now.