Ruprekt
Scholar
It's a pity the games don't include more background info. They kinda rely on you're either being a history buff or your having a library at hand if you're going to get into the spirit of the larp.
Someone hasn't tried them out following the patches. HoI3 runs at a very respectable speed post-FtM expansion, even when Barbarossa starts, and Vicky 2 hasn't had problems with the 20th century in a long time, and only slows down if lots of assholes mobilize (easily fixed).curry said:Vaarna_Aarne said:Both HoI3 and Vicky2 improve on all aspects of their predecessors,
0/10 troll attempt failed..
HoI3 and V2 run so much slower than their predecessors that they are nearly unplayable, and they are plagued by bugs and idiotic AI.
But then again, all Paradox games are unplayable upon release.
Vaarna_Aarne said:Someone hasn't tried them out following the patches. HoI3 runs at a very respectable speed post-FtM expansion, even when Barbarossa starts, and Vicky 2 hasn't had problems with the 20th century in a long time, and only slows down if lots of assholes mobilize (easily fixed).curry said:Vaarna_Aarne said:Both HoI3 and Vicky2 improve on all aspects of their predecessors,
0/10 troll attempt failed..
HoI3 and V2 run so much slower than their predecessors that they are nearly unplayable, and they are plagued by bugs and idiotic AI.
But then again, all Paradox games are unplayable upon release.
Ruprekt said:It's a pity the games don't include more background info. They kinda rely on you're either being a history buff or your having a library at hand if you're going to get into the spirit of the larp.
torpid said:I've never played Victoria/Victoria 2. I've heard it's more of an economic game, but I'm wary about that label because, as I said in my previous post, I've read people claiming they were playing economy-focused EU3 games and it was boring. Is the economy in Victoria really more complex than in EU3 and do you spend more time managing your economy, as opposed to map-painting?
curry said:Ruprekt said:It's a pity the games don't include more background info. They kinda rely on you're either being a history buff or your having a library at hand if you're going to get into the spirit of the larp.
actually older paradox games are FULL of info. They shoot events with long ass descriptions at you all the time.
Trash said:Used to love the Paradox games but am slowly growing colder towards them. Their older games always felt very distinct and had a lot of personal charm and atmosphere. The newer ones seem much more samey, lack the quirkiness and are defenitely more spreadsheet like. I think EU: Rome was the last game that truly felt like something new and even there the decline had set in.
Playing Sengoku atm and it feels like the culmination of the way Paradox are designing their games today. At least CK2 appears to have a good chance at being serious incline.
Trash said:Used to love the Paradox games but am slowly growing colder towards them. Their older games always felt very distinct and had a lot of personal charm and atmosphere. The newer ones seem much more samey, lack the quirkiness and are defenitely more spreadsheet like. I think EU: Rome was the last game that truly felt like something new and even there the decline had set in.
Playing Sengoku atm and it feels like the culmination of the way Paradox are designing their games today. At least CK2 appears to have a good chance at being serious incline.
MetalCraze said:more gameplay features than its predecessor and more complex mechanics allowing for more varied gameplay
Trash said:Used to love the Paradox games but am slowly growing colder towards them. Their older games always felt very distinct and had a lot of personal charm and atmosphere. The newer ones seem much more samey, lack the quirkiness and are defenitely more spreadsheet like. I think EU: Rome was the last game that truly felt like something new and even there the decline had set in.
Playing Sengoku atm and it feels like the culmination of the way Paradox are designing their games today. At least CK2 appears to have a good chance at being serious incline.
anus_pounder said:Trash said:Used to love the Paradox games but am slowly growing colder towards them. Their older games always felt very distinct and had a lot of personal charm and atmosphere. The newer ones seem much more samey, lack the quirkiness and are defenitely more spreadsheet like. I think EU: Rome was the last game that truly felt like something new and even there the decline had set in.
Playing Sengoku atm and it feels like the culmination of the way Paradox are designing their games today. At least CK2 appears to have a good chance at being serious incline.
what ? how ? test copy ? fuck you?!
Trash said:Used to love the Paradox games but am slowly growing colder towards them. Their older games always felt very distinct and had a lot of personal charm and atmosphere. The newer ones seem much more samey, lack the quirkiness and are defenitely more spreadsheet like. I think EU: Rome was the last game that truly felt like something new and even there the decline had set in.
Playing Sengoku atm and it feels like the culmination of the way Paradox are designing their games today. At least CK2 appears to have a good chance at being serious incline.
anus_pounder said:Trash said:Used to love the Paradox games but am slowly growing colder towards them. Their older games always felt very distinct and had a lot of personal charm and atmosphere. The newer ones seem much more samey, lack the quirkiness and are defenitely more spreadsheet like. I think EU: Rome was the last game that truly felt like something new and even there the decline had set in.
Playing Sengoku atm and it feels like the culmination of the way Paradox are designing their games today. At least CK2 appears to have a good chance at being serious incline.
what ? how ? test copy ? fuck you?!
Grunker said:MetalCraze said:more gameplay features than its predecessor and more complex mechanics allowing for more varied gameplay
Oh, you mean like cIV compared to CivIII?
1eyedking said:Downloaded and played Europa Universalis III for a while.
Fucking boring, and pretty much zero historical fappability, a fact that instantly makes Civilization the better game since its simpler mechanics allows you to focus completely on strategy and deeper thinking instead of watching bars getting filled.
I suppose it's good training for corporate underlings, though.
Too convoluted. Good games are simple, my friend, but I'm sure your neardentalic brian translates fluff, adornment and needless excess as 'unparalelled complexity'. Monkeys will be monekys, I guess.Flying Spaghetti Monster said:Too complicated, newfag?