To me Vagrant Story or Soul Reaver look absolutely terrible compared with PSX-era 2D. Even most PS2 3D games look worse than PSX-era 2D ones.
Most of them yes. Arx Fatalis was good. VTM:B was good. Deus Ex was good. Morrowind was good. Vagrant Story was good. Ultima Underworld was good. Gothic was decent. But most of the greats are 2D or a hybrid of 2D and 3D. Or 2.5D. I don't blame 3D though, just sellouts. Even big budget 3D games used to be good back then.
What's your top 5 platformers CryptRat ?
FF7 gets represented by that shitty scene waaaay too often. 95% of the time the game looked like this:
which is fucking amazing. I wish skyrim had that much detail on a single screen.
Saying that's what FF7 looked like is like saying VS looked like this:
Vagrant Story simply didn't suffer from this because it had a level of detail that was fairly even across the board, but also benefited from going the "pixelated" route as opposed to the "filtered" route that makes this contrast in texture quality so obvious. I personally believe Final Fantasy XII looked great when it came to character models, it didn't need any more detail.
Legend of Dragoon did that to an alright extent.If it did they'd be a blip, smaller than a single pixel on nippleman's chest. And they usually were. Very, very few areas in FF7 were zoomed in enough to make out the models much at all. Like, that's just a floor of Shinra's tower. Every floor is that size, because that's the size of the tower. Now that I think of it, they're probably blocky specifically so that when they're scaled down that much you can still make out hands and feet. If they had realistic dimensions, a character hitting a button on a console from that distance wouldn't really be obvious.
Aside from it's awesome visuals, it also had a great system for simultaneous attacks during battles that sped things up a ton if you're using basic attacks. Sadly I think they dropped it in the third game. Would kill for it to have been more widely adopted instead of the retarded camera panning shit most games did when the 3D era started.
I think it had the same system, enemies at least can attack in groups. I think the party can too, but only if you spread their attacks or maybe auto-fight or something, they definitely take turns if you have them all target one enemy, even if the enemy is going to die from the first attack.S1 was really the only game where only 1 action could take place at any given time.
By the way Arthandas , Unlimited Saga is not that old and can't be played on PC, it's hard, with a not over-the-top story, without any large scale exploration since it's mission based and you can't explore the world at will but the missions themselves have good exploration. There are weird features and many people hate the game though', so not sure you'll like it but it may be worth a try given your criteria.
I'll give it a try though I already played one Saga before (RS on ps2) and it proved a little shallow.By the way Arthandas , Unlimited Saga is not that old and can't be played on PC, it's hard, with a not over-the-top story, without any large scale exploration since it's mission based and you can't explore the world at will but the missions themselves have good exploration. There are weird features and many people hate the game though', so not sure you'll like it but it may be worth a try given your criteria.
I'll give it a try though I already played one Saga before (RS on ps2) and it proved a little shallow.By the way Arthandas , Unlimited Saga is not that old and can't be played on PC, it's hard, with a not over-the-top story, without any large scale exploration since it's mission based and you can't explore the world at will but the missions themselves have good exploration. There are weird features and many people hate the game though', so not sure you'll like it but it may be worth a try given your criteria.
EDIT: Actually I also beat one Saga game on psx when I was a kid. I remember nothing apart from the fact it was 2D and apparently quite easy since I beat it then.
Based on screens it was definitely SF1.It was either SaGa Frontier 1 or 2. Differences are pretty noticeable, but thematically speaking, 1 has robots n' shiet while 2 has a very medieval vibe to it.
Based on screens it was definitely SF1.It was either SaGa Frontier 1 or 2. Differences are pretty noticeable, but thematically speaking, 1 has robots n' shiet while 2 has a very medieval vibe to it.
CryptRat
I gave Unlimited Saga a try. It's trying to reinvent a wheel by making it rectangular. Also, it's more obscure than Dark Souls but in a bad way, all in all I didn't like it though it's not a bad game per se.