Kenshi kind of does that. It takes an awful amount of training and gearing up to reach the point where you can murder the world's VIP.Hi Codex. I have been thinking about playing Everquest Project 1999. I am left in awe of how truly epic it sounds, with all of the epic quests and how much of a real journey it is what with the slow, purposeful way you navigate the world. And I got to thinking and wondering if any video game does this in a single player way. The only things I can think of, which I still need to play, would *possibly* be the Ultima games and old school dungeon crawlers a la Might and Magic, as well as the most famous NWN modules like Aielund Saga and Swordflight. Is this correct? I am talking a true epic quest with a whole world to take in, truly and authentically epic and difficult bosses, especially the last boss, and just a bunch of quests and lands and peoples throughout that contribute to this true journey you are on.
Now, I also think of Gothic I and II but, masterworks they are, you are extremely overpowered by the end of the game and the end boss(es) in both games, epic-feeling as they are, are too easy. So Gothic actually almost fulfills what I am seeking, and certainly does in a certain way, but it does not provide that feeling of sinking an obnoxious amount of time into beating some end-game boss/area the way Everquest does. At least this sounds like the case based on everything I hear about it. I am talking taking 6 months to accomplish your epic quest in Everquest. I am not asking for something 1:1 equivalent that takes 6 months, but something that just takes such dedication and brings a true feeling of accomplishment despite the somewhat pain in the ass it is. Something that is truly earned.
Please feel free to name even extremely well-known classics like Baldur's Gate. I am just looking for something that provides this feeling. I am going to actually play EQ 1999 sometime but not for now. I am aware of Project: Gorgon, another MMO, but I am specifically looking for a singleplayer experience that captures this same thing that Everquest seems to have. So which games do this, if any?
Edit: Another key word I want to include would be "mystery". Everquest seems to have just nailed mystery and wonder and lets you the player unravel this world, bit by bit, quest by quest, town by town. It does not spoonfeed you.
2nd Edit: I also just realized that Outward KIND OF accomplishes this. The bonus bosses are difficult and in fact I need to go back and beat those guys. Also looking for something 3D preferably since there's tons of isometric classics.
Funny, I had this game in mind as something that looks like it has my qualifications when I made the thread. Must have forgotten to mention it, though. I discovered it through that thread. Thanks for the confirmation!If you want a classic feel and a shitty 3D look like everquest dont look further there's demise and one whole thread about it on the codex.
Interesting. I've always been on the fence whether or not Kenshi seems like it's for me. Will make a note, though.Kenshi kind of does that. It takes an awful amount of training and gearing up to reach the point where you can murder the world's VIP.Hi Codex. I have been thinking about playing Everquest Project 1999. I am left in awe of how truly epic it sounds, with all of the epic quests and how much of a real journey it is what with the slow, purposeful way you navigate the world. And I got to thinking and wondering if any video game does this in a single player way. The only things I can think of, which I still need to play, would *possibly* be the Ultima games and old school dungeon crawlers a la Might and Magic, as well as the most famous NWN modules like Aielund Saga and Swordflight. Is this correct? I am talking a true epic quest with a whole world to take in, truly and authentically epic and difficult bosses, especially the last boss, and just a bunch of quests and lands and peoples throughout that contribute to this true journey you are on.
Now, I also think of Gothic I and II but, masterworks they are, you are extremely overpowered by the end of the game and the end boss(es) in both games, epic-feeling as they are, are too easy. So Gothic actually almost fulfills what I am seeking, and certainly does in a certain way, but it does not provide that feeling of sinking an obnoxious amount of time into beating some end-game boss/area the way Everquest does. At least this sounds like the case based on everything I hear about it. I am talking taking 6 months to accomplish your epic quest in Everquest. I am not asking for something 1:1 equivalent that takes 6 months, but something that just takes such dedication and brings a true feeling of accomplishment despite the somewhat pain in the ass it is. Something that is truly earned.
Please feel free to name even extremely well-known classics like Baldur's Gate. I am just looking for something that provides this feeling. I am going to actually play EQ 1999 sometime but not for now. I am aware of Project: Gorgon, another MMO, but I am specifically looking for a singleplayer experience that captures this same thing that Everquest seems to have. So which games do this, if any?
Edit: Another key word I want to include would be "mystery". Everquest seems to have just nailed mystery and wonder and lets you the player unravel this world, bit by bit, quest by quest, town by town. It does not spoonfeed you.
2nd Edit: I also just realized that Outward KIND OF accomplishes this. The bonus bosses are difficult and in fact I need to go back and beat those guys. Also looking for something 3D preferably since there's tons of isometric classics.
Appreciate the input. Best way to play these? GOG or Steam? Normally I would say GOG, but a PC Gamer article was saying that the Steam ones have a companion app built in with a map that fills as you explore. I am on the fence if I want to make my own by hand or if I should save that for Might and Magic or something.Coming from a tabletop setting, personally I think old Ultima and Gold Box games are the one that nearest to RPG experiences. Not saying they are the games I had the most fun with, they their issues, but still.
Thank you. Any reason to grab the Steam ones over GOG? The Steam ones seem like less of a hassle to get working out of the box with crisp images but maybe that's my mind playing tricks. I already own Forgotten Realms Archives 1 and 3 on GOG. Still, I am willing to re-buy them if the experience is smoother. I have never even fired them up from GOG though so I do not know if this will even be an issue. After all of the troubleshooting I've done for countless games, I very much prefer as little resistance as possible from these. Also, do they support mouselook out of the box?The Gold Box and M&M games almost never require external mapping (they all have auto-maps except for M&M 1, and Gold Box maps are usually 16x16).
Thank you, all I needed to hear. I can tackle that when it comes. I see now that that companion app I mentioned is not all it's cracked up to be, seems to kind of streamline things too much and I don't just mean with having an automap (which I actually like).I haven't had any trouble getting anything to work out of the box on GOG, although it's still recommended to use unofficial patches for things like M&M6 or ToEE.
Thank you. I have certainly ascertained this at the very least. I am also excited to play Swordflight and Aielund Saga, I have done my homework.BG, Fallout 1-2, Arcanum, ToEE, Wizardry 6-8, NwN, etc. are all classic RPG experiences
Anything from the Renaissance era (1996-2004) or Goldbox era (1988-1996)
Just avoid anything modern because its full of feature bloat and trannies
How is the aspect ratio? It seems like on Steam it is more friendly out of the box, but in Gog there may need to be some tinkering? I have become more stubbornly anti-tinker after dealing with the fact every other classic needs community patches and a whole slew of nonsense to get running in the best-looking way with the best presentation. This did not occur to me until I saw the Goldbox games on Steam and they just seem like they'd be friendlier in this way. Even that article mentions something about aspect ratio tinkering with GOG and not for Steam.I haven't had any trouble getting anything to work out of the box on GOG, although it's still recommended to use unofficial patches for things like M&M6 or ToEE.
Don't have them on Steam, can't say. But as far as the map goes, you can use Grid Cartographer to write your own (or download and use it from someone else). GC I have it on steam tho.Appreciate the input. Best way to play these? GOG or Steam? Normally I would say GOG, but a PC Gamer article was saying that the Steam ones have a companion app built in with a map that fills as you explore. I am on the fence if I want to make my own by hand or if I should save that for Might and Magic or something.Coming from a tabletop setting, personally I think old Ultima and Gold Box games are the one that nearest to RPG experiences. Not saying they are the games I had the most fun with, they their issues, but still.
I guess what I am specifically asking, to hone in on, would be all of that *plus* some crazy involved big quests with some big enemy/boss, as well as to obtain some crazy item/weapon that is optional.
The OG, huh? Neat.Wizardry: Proving Grounds of the Mad Overlord
Have it, been meaning to play it for ages. Huge backlog as you can imagine. I have the originals as well.Realms of Arkania HD
:D Absolutely.I guess what I am specifically asking, to hone in on, would be all of that *plus* some crazy involved big quests with some big enemy/boss, as well as to obtain some crazy item/weapon that is optional.
what ure looking for are well made quests/dungeons
Plenty of that in the games I mentioned. Particularly Arcanum, Morrowind and quality NwN modules
D Absolutely.
Any notable Quake/Doom mods that are melee/sword/quest/rpg-based in this vein? I love finding stuff like that.
Thanks, that was quick. Does Arcane Dimensions include these two automatically or am I mistaken?D Absolutely.
Any notable Quake/Doom mods that are melee/sword/quest/rpg-based in this vein? I love finding stuff like that.
Horde of Zendar and The Necromancers Keep