cutterjohn said:
parties
separate combat screen
These were introduced in U3, making it a big improvement over U1 and U2.
But U4 and 5 also had these so they don't count :p
dorky avatar storyline introduced with pseudo morality
This theme is what made Ultima what it was! It added levels of complication to the game that did not exist in the predecessors (or competition), which were simplistic one dimensional dungeon hacks. The fact you think this detracts indicates you are not much of an Ultima fan at all.
So, some arbitrary classing differences that do not effect the gameplay much at all, massive improvement in interactivity (object interactivity, NPC interactivity/dialog - you couldn't even converse properly with characters in U3!), better immersion/more alive world through a stronger story and like day/night cycles, considerably more choices and consequences (e.g. actions actually affect your standing and success in the main overarching quest).
Now, some of that stuff above is definitely RPG mechanics, or affected the mechanics of the game, and they were massive leaps ahead of what U3 had.
The "character creation/development" aspects you complain about are not the be-all and end-all of RPGness. I don't remember the "less classes" or lower level limit at all (I need to dig my C64 and Amiga originals out), but it didn't affect character development and progression significantly as far as I could tell. Maybe the whole "you are the Avatar" thing distracts from that.
Level numbers are arbitrary - does it really matter 8 vs 16 vs 32? Surely what matters is what they mean relative to the the difficulty level of the game world (or parts of).
The moraility system added complexity to character development (i.e. development wasn't just limited to what you did when you "leveled up"). And "races"? Please...bobbits and fuzzies?
The stuff I detail above had a much more significant (positive) affect than the top three points you mention.
Edit: oh well, something positive to come out of this is I now have a yearning to dust off my C64 and Amiga and have another look *sigh* :nostalgia: