Phage
Arcane
- Joined
- Jan 10, 2010
- Messages
- 4,696
As I'm sure everyone has noticed there's something... funky with the RNG in the game.
I was browsing the wasteland general on /vg/ where I stumbled upon some interesting stuff.
Someone claims the following:
This poster later went on to claim that within the code
Obviously this isn't stated anywhere within the game's tooltips or even in the manual. (which is problematic within itself, but I digress)
Is there any evidence/truth to this? Have you stumbled upon any other potential undocumented correlations? Can someone with a higher IQ than me look into the game files and spoonfeed us all?
DISCUSS!
I was browsing the wasteland general on /vg/ where I stumbled upon some interesting stuff.
Someone claims the following:
if a corresponding stat attribute is too low, the skill stat has additional minuses to it
such as
>coordination 2
>heavy weapons 8
This poster later went on to claim that within the code
its a minor penalty in the code, nothing dramatic
but 3% critical failure can go up to 5% with shitty main attribute
and in a heavy weapons 5% means 1 out of every 20 hail of shots
so dont evet go too low on coordination, minimum 4-5 for rangemasters
Obviously this isn't stated anywhere within the game's tooltips or even in the manual. (which is problematic within itself, but I digress)
Is there any evidence/truth to this? Have you stumbled upon any other potential undocumented correlations? Can someone with a higher IQ than me look into the game files and spoonfeed us all?
DISCUSS!