Vaarna_Aarne said:
Just saying, any kind of gameplay would have been a step up from Arcanum's. Isometric viewpoint had no part in what made Arcanum great.
btw, I've always wished for someone to make a high quality visual remake of Tarant, since the city Arcanum showed is not the same city the dialogue, books and newspapers painted for me. If it was visually as realized as it was in terms of the little things like the newspapers, it'd be something of a milestone for gaming (I already consider Tarant the best location in games, even with its lackluster visuals).
Just saying, I think you are full of rubbish. Yes, I know you are in love with these new fangled ThreeDee, FPSer CRPG's, but stop trying to turn everything into that crap you prefer eh? Arcanum failed on the combat level, nothing else. If the combat system had been completely overhauled, the game would have been the greatest CRPG of all time. Period.
And if it had a decent combat engine, apart from top down, isometric is the only way to run the show. Plenty of nice action shooters out there for you already.
It even had a story too! Choice and consequence! Plenty there for the storyfags...yes. However, I believe I forgot something that storyfags seem to prize, often nearly as much as their stories (or more? eh? eh?)...
....the graphics...yes, I forgot how much that can impact on the morons around these parts. Please forgive me. I can see at the end there the added decline dripping from your post. Here is a hint; if you need all these wonderful visuals in your CRPG's, you are definately a part of the decline. CRPG's need more work on what is under the hood, not staying in the forefront of graphics technology, so I would argue that this is a major factor in the decline of CRPG's.
'High quality visual remake of Tarant'....give me strength...