You're pretty much asking the same questions that Ellison herself was asking in her article. In order for a characterization of her as "arbitrary" to be valid, she would have had to make a conclusive judgement (e.g. "This game should be banned.") She never said anything like that. She certainly didn't paint the devs in a positive light, but is she required to? All she did was tell the truth, describe the scene, and observe that she found it disturbing. She even recognized the irony in being OK with overblown mass murder but finding sexual violence unsettling anyway. She liked the shooting but didn't like the rape. How is this substantially different from saying she liked the graphics but hated the music? She talked about it too long? Is that really the worst you can say about it?
Honestly, what would you rather she wrote?
I don't think she really asked any question in the end. Her conclusion is that she felt manipulated and that women get the short end of the stick in video games, which... okay, sure, not disagreeing with that, but if that's your takeaway from Indiscriminate Murder Simulator 2, then maybe you're barking up the wrong tree here. Which ties into my concern with her as lead writer for a game full with violence, abuse and sex. Unlike most people here, I don't really care if the new game deals with sexual identity, it's fitting for a Vampire game in 2019 and Bloodlines had at least one well done gay character. But when the lead writer sees a room full of blood, gore and general fuckshit and all she can blurt out is "women in video games, huh, guys? "...
Honestly, what would you rather she wrote?
If I knew, I'd be a writer at PCGamer and Codex would scream "learn2code" at me.
Hey buddy i think you got the wrong guy