WetWorks
Arcane
You should play Skyrim instead, bro. You won't bump into grass there.
Christ yes. Do it.So is this game worth another go after so many years with the new unofficial patches?
Christ yes. Do it.So is this game worth another go after so many years with the new unofficial patches?
9.1 is out bitches
v9.1 04.08.2014
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+Improved Gimble to Vandal dialogue and options to get Trip's quest.
+Fixed volume of Blood Hunt music and active discpline's durations.
+Corrected library decal problems and stuff in bloodless apartments.
+ Made Hallowbrook atrium skipable but moved Ra blade there as goal.
+Added line of Venus to get rid of the turnstile in Club Confession.
+Fixed beachhouse dog clipping and tutorial guard attacking player.
+Updated Free View Weapons to plus version and fixed some histories.
+Halved damage of Giovanni ghosts and increased Obfuscator trigger.
+Fixed missing blood pack after blood hunt and Barabas breaking out.
+Added sound to blood guardian summoning and removed a blood trail.
+Changed Sheriff's sword from Brawl to Melee and improved Lily line.
+Delayed quick Nosferatu leaving and improved Pisha leaving issues.
+Corrected library and Asylum elevator problems, thanks vladdmaster.
+ Moved unused Asian music to Kamikaze Zen and restored Lotus music.
+Added occult item Research text and fixed issue with Heather quest.
+Forced Skelter dialogue a second time and moved saves to old/save.
+Added library note inspection and restored tree to Leopold Society.
+Fixed Nosferatu issue for male blooddoll and warrens spiderchicks.
Removed Beckett warehouse stealth message and sleepers standing up.
Fixed tutorial invisible-popups-teleporting and minor text issues.
Repaired possible Ming after Hallowbrook bug and warrens doorblock.
Fixed Christopher, Damsel, Gary, Johansen and McFly dialogue bugs.
Corrected syntax errors using VTMBedit and fatguys not using claws.
Fixed sewer sound transitions on SM, Hollywood and Chinatown hubs.
Removed visible Pisha victim and improved scary Ocean House sounds.
Corrected tilted Hollywood streetlights and removed Asphole block.
Made Steam default folder and added numbers to Empire Hotel floors.
Fixed map holes at Skyeline vent top and Leopold Society sea cave.
Repaired Grout's candles and Heather's clothes, thanks vladdmaster.
Adjusted health bar frame and weapon/discpline highlight graphics.
Hid Blood Hunt flickering with dumpsters and removed sewer copcars.
Added Nines' gesture and improved Wong Ho one, thanks vladdmaster.
Restored Giovanni meeting guys and fixed Ocean House model details.
+Fixed issue with cleaned appartment and removed some cable shaking.
+Added more Trip and turnstile lines and unknown Occult item infos.
+Corrected Obfuscator aura and one missing halo for tutorial wolves.
+Restored missing Ocean House newspaper and made photos look sepia.
+Added quest state for warehouse bonus and fixed minor text details.
+Restored generators to Leopold Society and improved warehouse one.
+Added toiletries to Skyeline haven and fixed SM victim standing up.
+Changed library boss teleport behaviour and fixed his cover nodes.
oved Braid Talisman into the Hallowbrook atrium and removed blade.
+Restored Copper Masquerade violation and added a line about Nines.
+Added Combat to feat names, restored Soak and called Social Public.
Repaired dialogues of Knox, Heather, Therese, Vandal and Dane cop.
Fixed some dirt floating inside of holes and more minor map issues.
Made only Chunk use the Gallery Noir entrance to hide during rain.
Repaired popping Ocean House sounds and getting stuck with witness.
Hid Ocean House and Grout's mansion blocks and a downtown texture.
Doubled distance in which detail models fade away, thanks to QUAKE.
Fixed Skyeline elevator issue and VPK packing, thanks vladdmaster.
Added updated fileutil.py into Python 2.7.2 folder, thanks Hasimir.
Fixed Jack not replying due to Python vamputil.py, thanks Hasimir.
Version Changelog:
------------------
v9.2 27.10.2014
----
+Fixed issue with cleaned appartment and removed some cable shaking.
+Added more Trip and turnstile lines and unknown Occult item infos.
+Corrected Obfuscator aura and one missing halo for tutorial wolves.
+Restored missing Ocean House newspaper and made photos look sepia.
+Added quest state for warehouse bonus and fixed minor text details.
+Restored generators to Leopold Society and improved warehouse one.
+Added toiletries to Skyeline haven and fixed SM victim standing up.
+Changed library boss teleport behaviour and fixed his cover nodes.
+ Moved Braid Talisman into the Hallowbrook atrium and removed blade.
+Restored Copper Masquerade violation and added a line about Nines.
+Added Combat to feat names, restored Soak and called Social Public.
Repaired dialogues of Knox, Heather, Therese, Vandal and Dane cop.
Fixed some dirt floating inside of holes and more minor map issues.
Made only Chunk use the Gallery Noir entrance to hide during rain.
Repaired popping Ocean House sounds and getting stuck with witness.
Hid Ocean House and Grout's mansion blocks and a downtown texture.
Doubled distance in which detail models fade away, thanks to QUAKE.
Fixed Skyeline elevator issue and VPK packing, thanks vladdmaster.
Added updated fileutil.py into Python 2.7.2 folder, thanks Hasimir.
Fixed Jack not replying due to Python vamputil.py, thanks Hasimir.
You probably have disabled/low anisotropic filtering. IIRC I also had this problem with blurry textures a while back and it was anisotropic filtering. I can't remember if I fixed it from the gpu panel or from inside the game.Reinstalled this yesterday and holy smokes Batman those textures are blurry as fuck! Are there any texture replacement mods out there that don't completely alter the atmosphere? Maybe it's just the introduction areas, but I do remember the walls behind Jack to be blurry blobs of poop
Reinstalled this yesterday and holy smokes Batman those textures are blurry as fuck! Are there any texture replacement mods out there that don't completely alter the atmosphere? Maybe it's just the introduction areas, but I do remember the walls behind Jack to be blurry blobs of poop
Wanna provide some actual in-game screenshots to showcase the textures ? It's kinda iffy that for almost all the above packs the author provides no screenshots and he gets pretty low rating. The only screenshot provided looks like crap :Reinstalled this yesterday and holy smokes Batman those textures are blurry as fuck! Are there any texture replacement mods out there that don't completely alter the atmosphere? Maybe it's just the introduction areas, but I do remember the walls behind Jack to be blurry blobs of poop
Plenty
http://www.moddb.com/games/vampire-the-masquerade-bloodlines/addons/material-pack-121611
http://www.moddb.com/games/vampire-the-masquerade-bloodlines/addons/prop-model-skins
http://www.moddb.com/games/vampire-the-masquerade-bloodlines/addons/objects-ground-and-some-decals
http://www.moddb.com/games/vampire-the-masquerade-bloodlines/addons/metal-tile-glass-and-others
http://www.moddb.com/games/vampire-the-masquerade-bloodlines/addons/asphalt-concrete-and-carpet-pack
http://www.moddb.com/games/vampire-the-masquerade-bloodlines/addons/wood-pack
http://www.moddb.com/games/vampire-the-masquerade-bloodlines/addons/stone-pack
http://www.moddb.com/games/vampire-the-masquerade-bloodlines/addons/plaster-pack
http://www.moddb.com/games/vampire-the-masquerade-bloodlines/addons/brick-pack
http://www.moddb.com/games/vampire-the-masquerade-bloodlines/addons/building-packs
(am also listing the individual ones as used to be his 'all-in-one' pack did not actually have it all in one after all)
These cover everything. They are loyal enough to the original for even me to get. And a really good work, you may notice how they're all from the same person. On top, i also go with this, though check images to decide for yourself:
http://www.nexusmods.com/vampirebloodlines/mods/10/?
(just lower your gamma a bit)
And last, after whatever addons you fancy and/or UP, get the Widescreen mentioned above, then go and get the 4gb enabler, should be the last thing you do:
http://www.ntcore.com/4gb_patch.php
Have fun
I can't imagine replaying it in the next 10 years probably.
Wow, there are still patches coming out from him. Is he still feuding with Tessmage? I think the TruVampire patch (spelling error?) is superior, though.
On the n-th playthrough right now as Tremere (which seems totally OP in combination with melee and a fire axe but whatever).
My god the final warrens level sucks bigtime though.
I even had to resort to a walkthrough
You mean getting through the monster-filled sewery levelsDoes anybody remember their first playthrough and how they tackled the warrens and how long it took to meet Gary? My recollection is blurred to say the least (as also proven by my inability to navigate it on memory alone) but it must have taken ages and countless reloads. Im getting too old for this shit.
or the "hub" part with all the NPCs?