pippin
Guest
I think you guys are kinds overrating the "cover art" effect. And if this is an "official" reason as to why the game didn't sold as much as they expected, then it's bullshit. PST was a marginal DND property, and crpgs have always been a marginal pc gaming genre. In my opinion, PST did as well as it could have done for a game of its characteristics. Diablo and Final Fantasy are guilty of setting unreasonable expectations for western crp games and companies, but at the same time those franchises had other stuff to attract people not familiar with crpgs. A magazine I had didn't focused on the cover or stuff lie that, they just said it was rather worrying how the game was shorter than BG and how you had pretty much one way to play the game if you wanted to feel the true PST experience.