makiavelli747
Dumbfuck!
- Joined
- Dec 12, 2015
- Messages
- 402
Pretty much any game from 91 with vga graphics or text-based is good enough for me in 2017.
To many Codexers I suspect Fallout will be the first CRPG that is both "historically important" and "fun".
In general old games give me something newer games don't. It took me a while to realize, but old games tickle my imagination in a way a fancy AAA modern rpg cannot. Reading about the stuff that is there in this corner of the dungeon, the detailed description of what I see while actually just staring at a generic dungeon wall is so much more atmospheric than even a really beautiful game like Witcher 3. Sure, UIs are often badly designed, sometimes games have weird saving systems etc, but it's all worth it for this feeling of adventure.
In general old games give me something newer games don't. It took me a while to realize, but old games tickle my imagination in a way a fancy AAA modern rpg cannot.
I just love old rpgs and am incredibly happy I got to play them and still discover them so late, so that I can play them completely fresh.
This is exactly why I love the Gold-Box games. Using simple pictures and text, combined with the AD&D system and a fantastic combat engine, they captured my imagination and made me feel as though I was part of a real AD&D adventure. The abstract artwork and the colorful but concise prose does a lot to evoke feelings of intimate involvement in what's happening.
Compare that to some modern CRPGs that devolve into watching dull 3D models act out long-winded cutscenes. Sure, the UI is better, but the experience sucks. Talking heads standing in rooms. Yeah...super exciting.
Some people just won't get it. But, then again, some people are attracted to pretty lights. So be it.
Goldbox UI and combat are not fun today. They were dated even in the early 90's.
To many Codexers I suspect Fallout will be the first CRPG that is both "historically important" and "fun".
I'm a 95-05'er, in that I rate that era as the golden era of gaming generally, ie: the perfect mix of slightly upgraded accessibility in exchange for vastly improved game worlds and design styles, and Fallout wasn't where I started nor what makes me believe that. I'd go even further and specify the peak as 2000-2002, just as 85-95'ers would probably cite 90-92 as a specific peak within their era.
Pre-95 has a very specific self image, that of excellent gameplay but terrible UIs and cartoony, very pixilated graphics, with the beep-beep-boop music and sound effects. Of course, one size doesn't fit all, but that's what someone imagines as soon as someone says "have you tried that great title from 1991..." before anyone's mentioned a specific title.
95-05 likewise has a very specific self image, that of slightly dumbed down gameplay, very acceptable UIs, much more mature/adult sprites (and lots of actual sprites!), only slightly pixilated graphics and real, yes, real music! Of course, one size doesn't fit all, etc etc, as above.
Of course, the less said about 05-13 the better, the lost generation as it were, where the gameplay got utterly crushed in exchange for a billion polygons and storyfaggotry while often regressing to clunkier UIs (resulting from console ports), and the music stayed pretty much a constant.
Oh, have you seen my list? Check first part of it. Al of these games are really enjoyable and very diverse in their subgenres.But Eamon opened up my eyes, so I really wanted to know if there are more interesting games like it. I would say my short lived journey opened my eyes, at least regarding graphics. But gameplay and enjoyability are not negotiable.
Instead of playing the original pre-VGA versions of some of these RPGs, you might try the console remakes of-
Pool of Radiance (NES)- but you wont be able to import if you plan on playing through to Pools of Darkness
Why HoMM 3?but I still think the really Golden Age of PC Gaming in general was from 1998 to November 15, 2001, with games like the IE games (which I personally think improved on my beloved Gold Box games in most areas), Thief: The Dark Project, HoMM 3, and the Age of Wonders games.
Instead of playing the original pre-VGA versions of some of these RPGs, you might try the console remakes of-
Pool of Radiance (NES)- but you wont be able to import if you plan on playing through to Pools of Darkness
Why the hell would you play a dumbed down, censored version?
Instead of playing the original pre-VGA versions of some of these RPGs, you might try the console remakes of-
Pool of Radiance (NES)- but you wont be able to import if you plan on playing through to Pools of Darkness
Why the hell would you play a dumbed down, censored version?
Where is the NES version censored or dumbed down?
The NES version was substantially different from other versions. It removed references to the Adventure's Journal and some of the more complex features of the computer versions, like different currency units. Battles were significantly reduced in size, the graphics were overhauled and redesigned so that the game could be controlled with a control pad, and music was written for it. A randomly generated dungeon feature was also removed.
Its most casual in the series, HoMM 2 was much better tactical game, you had more or less but unique castles with their strengths and weaknesses, HoMM 4 is more complex than any of previous in the series, but slow to play in multiplayer.Because it's a great game??
Its most casual in the series, HoMM 2 was much better tactical game, you had more or less but unique castles with their strengths and weaknesses, HoMM 4 is more complex than any of previous in the series, but slow to play in multiplayer.Because it's a great game??
Playing BT1 myself right now, beforehand I have seen this comment a lot and was fearing I would eventually give up due to encounters every couple of steps.Bard's Tale - the ridiculous amount of combat is disgusting.
Instead of playing the original pre-VGA versions of some of these RPGs, you might try the console remakes of-
Pool of Radiance (NES)- but you wont be able to import if you plan on playing through to Pools of Darkness
Why the hell would you play a dumbed down, censored version?
Where is the NES version censored or dumbed down?
According to Mobygames:
The NES version was substantially different from other versions. It removed references to the Adventure's Journal and some of the more complex features of the computer versions, like different currency units. Battles were significantly reduced in size, the graphics were overhauled and redesigned so that the game could be controlled with a control pad, and music was written for it. A randomly generated dungeon feature was also removed.
And the US branch of Nintendo was notorious for its draconian censorship, making Disney look positively liberal in comparison.
Might & Magic World of Xeen is genuinely fun, and very user-friendly. And unlike Dungeon Master and all its followers, this one is pure turn-based with 6 characters.
Oh, have you seen my list? Check first part of it. Al of these games are really enjoyable and very diverse in their subgenres.
http://www.rpgcodex.net/forums/index.php?threads/list-of-the-must-play-games.55367/
Fowyr said:Bloodnet
Legacy: Realm of Terror
Nahlakh
Aleshar
- The Lords of Midnight
- All the Gold Box games, and especially FRUA with DnD module conversions
- Knights of Xentar.
Al Qadim
The Summoning
Tunnels & Trolls: Crusaders of Khazan.
I don't get the praise for this game. Sure, I enjoyed it as well but most of the time it is just so boring and so very easy.Might & Magic World of Xeen is genuinely fun, and very user-friendly. And unlike Dungeon Master and all its followers, this one is pure turn-based with 6 characters.