Blackmill
Scholar
- Joined
- Dec 25, 2014
- Messages
- 326
I think we can all agree that a game's atmosphere largely comes from it's look, soundtrack, and writing. What I am wondering is how you would generally rank these three aspects in order of importance to a game's atmosphere. Also, what games come to mind as exemplifying how any of the aforementioned categories can influence the atmosphere? As an example, S.T.A.L.K.E.R seems to generate most of it's atmosphere from the look of the game while Morrowind's atmosphere benefits immensely from it's soundtrack and ambient noise.