We all know you are dead set on fancy smancy 3d for no apparent reason so I just wanted to get some feedback from your fans to see what they would prefer. We know you are the big boss man and are calling the shots, but that is no reason to explore the pros and cons of this subject.
Speaking of that - let us review the pros and cons of 2d, 2.5d, or fixed camera fancy smancy 3d versus stupid full rotating cameras 3d.
Pros-
2d is much cheaper and ages very, very well compared to 3d.
Every single instant classic crpg besides Wl2 and AoD is 2d or fixed camera 2d/3d hybrid.
2d and fixed camera are much easier to design for since you know the exact perspective of the player and what the player can see.
Rotating cameras and pixel hunting or even missing content due to 3d is very annoying. Annoying customers is not a good business practice.
Learning the controls makes playing and the UI awkward. Try playing Underrail and then play NWN right after. Which is more intuitive and natural, and which is a huge hassle, annoying, and frustrating and makes people want to fly planes into buildings?
2d is much faster to develop for.
You can make a much better looking 2d game with the resources you have.
You will make more money with a better looking, cheaper to develop game with a much shorter dev cycle.
More money equals more fame and prostitutes for Iron Tower employees.
More money would enable you to move out of Canada to a real country with people and things to do.
All of your favorite games are 2d.
Cons-
Cannot spin camera like a retard and go weeeeeeeeeeeeeeeeee!!!!
That is seriously the only con. There are no others. This really is a no-brainer.
Speaking of that - let us review the pros and cons of 2d, 2.5d, or fixed camera fancy smancy 3d versus stupid full rotating cameras 3d.
Pros-
2d is much cheaper and ages very, very well compared to 3d.
Every single instant classic crpg besides Wl2 and AoD is 2d or fixed camera 2d/3d hybrid.
2d and fixed camera are much easier to design for since you know the exact perspective of the player and what the player can see.
Rotating cameras and pixel hunting or even missing content due to 3d is very annoying. Annoying customers is not a good business practice.
Learning the controls makes playing and the UI awkward. Try playing Underrail and then play NWN right after. Which is more intuitive and natural, and which is a huge hassle, annoying, and frustrating and makes people want to fly planes into buildings?
2d is much faster to develop for.
You can make a much better looking 2d game with the resources you have.
You will make more money with a better looking, cheaper to develop game with a much shorter dev cycle.
More money equals more fame and prostitutes for Iron Tower employees.
More money would enable you to move out of Canada to a real country with people and things to do.
All of your favorite games are 2d.
Cons-
Cannot spin camera like a retard and go weeeeeeeeeeeeeeeeee!!!!
That is seriously the only con. There are no others. This really is a no-brainer.