KOTOR 1 had a lame plot with a twist you could see coming a mile away, with the cheapest ending imaginable.
It was eclipsed in every way by KOTOR II which is still the best Star Wars story ever told.
The gook resident of Codex say Jade Empire is okay. So-so. Unmemorable.
KOTOR 1 had a lame plot with a twist you could see coming a mile away, with the cheapest ending imaginable.
So people keep saying, but I didn't see it coming and I don't consider myself more than sigma below the average Codexer IQ. I thought it was a fun little game than pandered to my latent Star Wars fanboyism that hadn't quite been extinguished by the prequels and 'enhanced' editions. It was like an elegant relic from a more civilised age, crap combat notwithstanding. The ending was exhilarating and the companions not too annoying, as long as you don't try and look for depth where it doesn't exist.
It was eclipsed in every way by KOTOR II which is still the best Star Wars story ever told.
I played the re-released steam version recently and while parts of the story, particularly the protagonist's relationship with the force and the questions over the legitimacy of jedi teachings are legitimately thought-provoking and a step beyond anything in KotOR1, the films, and most other games, a lot of it was tedious missions, repetitive grind, and loose ends due to the tight schedule. If only they'd been able to take that core story conceit and embed it in something deeper with a decent combat system it could have been something very special indeed. As it is, after a couple of playthoughs back it was released I couldn't face going through the same slog again and abandoned it on that jungle moon, where the game really takes tedium to sadistic levels.
Just because you don't recognize shit writing and terrible twists when you see them doesn't mean PER and INT were everyone else's dump stats.No-one saw it coming, they are just being edgy.
Just because you don't recognize shit writing and terrible twists when you see them doesn't mean PER and INT were everyone else's dump stats.No-one saw it coming, they are just being edgy.
Gee, a sith lord goes missing, his corpse not found and you just happen to be force sensitive and amnesiac, I wonder where is this going.
Gee, a sith lord goes missing, his corpse not found and you just happen to be force sensitive and amnesiac, I wonder where is this going.
It was one of my most memorable moments in gaming as what had happened slowly dawned on me just before the big reveal. I'm glad I didn't see it coming.
Just realised I over-bashed KotOR2. At the time I preferred it to the original, but it's almost entirely story driven and the major events require extreme patience to get to amongst the hoards of boring and time consuming combat. It's just, knowing the plot, I don't have the incentive to do it all again. It's one of those games where reading a lets play is more entertaining that playing the game.
didn't the first one have the same amount of boring combat?
i've also never been a starwars fan so i guess if i was i might of liked the games better :O
The gameplay was good in both KoToR games
Jedi outcast is tied with tie fighter as the best star wars game for me, that entire series is quite good.The entire series of games with the player controlling Kyle Katarn are better first-person shooters than KotOR 1 is as an RPG. Everything about KotOR (perhaps save the music) can be described as shallow or mediocre--combat system, character building, art direction, you name it.
you can just slaughter everyone in the Sith base with no repercussions (but a single Sith guard blocks you from going to the lower level), the zombies were stupid, the whole swoop race thing was silly, etc.