DraQ
Arcane
(Codexites who don't need not apply)
For me, it would probably be several factors (replayability, fairly good mechanics, good combat and furries too), but first would be it's unique atmosphere, that has several things going for it:
- self-conscious, crypto-ironic* use of cliches and other elemetns, including it's characteristic fantasy-space opera mish-mash
- lively party members with personalities who react to everything that happens
- 'everything that happens' actually means 'quite a lot' - even though gameplay is swamped by the incessant combat, the game is riddled with various scripted events
- interesting and diverse locations
If anyone feels it'd only be natural to say 'combat and stats', I want them to ask themselves two questions:
1. Have I ever wished that Wiz8 had less (without doubt, quite brilliantly executed and fun) combat?
2. If I answered 'Yes' to the previous question, does this game have a lot of non-combat skills and scenarios?
If you have answered 'Yes' and 'No' respectively, you might be liking this game for something else.
If you answered 'Yes' to the second one, I'd like you to elaborate.
*) as it isn't openly ironic, but neither is it ever straight faced.
For me, it would probably be several factors (replayability, fairly good mechanics, good combat and furries too), but first would be it's unique atmosphere, that has several things going for it:
- self-conscious, crypto-ironic* use of cliches and other elemetns, including it's characteristic fantasy-space opera mish-mash
- lively party members with personalities who react to everything that happens
- 'everything that happens' actually means 'quite a lot' - even though gameplay is swamped by the incessant combat, the game is riddled with various scripted events
- interesting and diverse locations
If anyone feels it'd only be natural to say 'combat and stats', I want them to ask themselves two questions:
1. Have I ever wished that Wiz8 had less (without doubt, quite brilliantly executed and fun) combat?
2. If I answered 'Yes' to the previous question, does this game have a lot of non-combat skills and scenarios?
If you have answered 'Yes' and 'No' respectively, you might be liking this game for something else.
If you answered 'Yes' to the second one, I'd like you to elaborate.
*) as it isn't openly ironic, but neither is it ever straight faced.