ultimanecat
Arcane
- Joined
- Mar 19, 2015
- Messages
- 589
Games look "decent enough" on modern consoles, but it's not because there's less overhead. They had the capability of low-to-mid range gaming PCs when they released, and the games have generally reflected that. Development is simply targeted toward that low benchmark - with the understanding that console gamers are apparently insensitive to sub 1080p (and occasionally sub HD) and/or dynamic resolutions, variable framerates, and slightly muddy textures or poor lighting. If we're lucky when it's brought to PC those sorts of issues are cleaned up, but that's generally all we are getting: the best possible version of a game designed to run on medium settings at 640p on the XBone.