Match 3: Skulls, skulls everywhere!
Everyone say hello to Lightbane. He'll be on the LoS (Line of Sacrifice) until Silellak returns to us
Also notice that 3 of our players are very close to 6 Star Player Points, where they'll get their first skill
Emofags vs Emofags. The battle of the Crybabies
We choose to receive. I'm immediately grateful there is a way to turn on names, as it would be IMPOSSIBLE to tell people apart otherwise
Flying Spaghetti monster needs to make a 2+ pass to become our second ever Pro Bro...
...Thank god for rerolls
Argh! Doubleskull when tryng to give the cage some breathing room. Fortunately, with just 2 sides of the dice containing skulls (and one of those can be negated with block), this result is statistically quite rare. The cage is still solid and will hold.
Mike Jahn starts our turn by trying to give Comrade Ball Carrier some space to move and...
...Our last reroll goes bye-bye. After the reroll, Mike Jahn delivers a brutal kick right in the opposing blitzers gonads. He goes down with a bubbling sound and is carried off the field, Badly Hurt.
BethesdaLover tries to copy Mike's feat, but the skulls are not done with us.
We're consoled by the fact that the oppositin can't sprint worth a damn.
Turn 3. No more rerolls to save us.
Turn 4, first action. Getting desperate, Comrade Commisar tries a 2+ dodge to safety
Turn 5, first action. The cage has held admrably in spite of Nuffles best attempts to screw us over
Azira blocks an attacker, and counters with a swift series of punches. The sound of ribs breaking echo around the stadium!
We start turn 6 trying to free the ball from the opposing carrier and...
We succeed in knocking the ball free and securing it in turn 7. We need pushback or better on a 2d block to free a player to pick up and pass the ball to our receiver.
Turn 8, we can no longer reach the endzone. Pipka makes a quick pass for a star player point
Zappater is unsure what to do with the ball, and decides to shove it up an opposing players rectum. Fortunately, the referee doesn't notice.
Comrade Commisar trips an opponent, knocking him out, and so ends a half Full of Fail™
They're receving and it's 0-0. Fortunately, they're also 3 players down. What is wrong with you, Emofags? You were brilliant last match, and now you're back to the inept faggotry of the first match. Are you allergic to other elves? I swear, if you don't pull your act together, I'll replace you all with Bioware NPCs!
We skillfully punch through their lines and intercept their quarterback
All right, Brother None. You're 1 SPP short of a skill, and Mike Jahn needs 2. Your job is to pick up the ball next to him, and throw it to him so we'll get 2 skills out of this TD. Tactics like these are what makes me a great coach!
They're 4 players down now, and we just need to keep them from scoring in the next 4 turns.
We use the same setup as before. It's very good at stopping receivers from getting deep into our end of the pitch.
...But the crowd wills it otherwise.
GarfunkeL is blitzed and takes a flying kick to the face. He will never play the clarinet again. You are a true patriot, taking one for the team
Flying Spaghetti Monster prepares to avenge his fallen comrade...
...And steals the ball while he's at it!
Haven't I seen you guys before?
The ball is loose, but we have tackle zones on it.
This Ball is the property of Flying Spaghetti Monster, and he'll KO any bitches who say otherwise!
Pipka is in position to score, but the last 2 turns are spent failing to pick up the ball on a 2+. Traditions must be upheld!
VICTOLY!
Yes, yes I do...