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Divinity: Original Sin 2 Kickstarter Update #13: Chris Avellone is in!
Game News - posted by Infinitron on Fri 25 September 2015, 16:03:53Tags: Chris Avellone; Divinity: Original Sin 2; Larian Studios; Swen Vincke
Shortly after the Divinity: Original Sin 2 Kickstarter campaign was announced, our editor-in-chief Crooked Bee began to lobby for the inclusion of the recently unemployed Chris Avellone in the game's writing team. Although it seemed for a while like he would not make it in, I'm very pleased to announce today that those efforts have born fruit. Swen Vincke published a special Kickstarter update from Twitchcon to announce the news:
Before we launched our Kickstarter campaign, we asked the community what sort of reward and ideas they had in mind for our campaign. You guys came up with some interesting stuff, and one of the highest-voted ideas was getting Chris Avellone on board as a writer.
Plenty of folks on the Larian team are fans of Chris’ work, but we hadn’t yet considered bringing him on for D:OS2. Intrigued, Swen sent him an innocent Tweet, and the two met up at PAX.
What happened there will probably remain a secret forever, but whatever it was, both gentlemen seem to be very enthusiastic about the collaboration. Here's what they had to say:
Chris: "This is the first time I think the community is responsible for bringing two developers together who might not have crossed paths... and especially for such a great project. I have a lot of respect for Larian Studios, Swen, and Divinity: Original Sin; it's one of the best game Kickstarters ever. I met Swen at PAX Prime, talked about RPGs for hours, and at the end of it, it was clear we were on the same page. Now? We're primed to do something great, and I'm proud to be part of it."
Swen: "It’s a huge honor to have one of our favorite developers on board for the game. Chris’ credentials are sterling, so of course I was very nervous about showing him what we’d been working on. When it turned out that he was enthusiastic about it, I was absolutely giddy! It’s a real honor to have one of the masters on board to help us improve our narrative and characters—I honestly can’t wait to get started."
This another great example of how a Kickstarter community can affect the development of a game in a positive way. We are all looking forward to what Chris will come up with, as much as many of you will be.