Kalyp updated to version 0.3.3
Kalyp updated to version 0.3.3
Development Info - posted by Saint_Proverbius on Wed 26 March 2003, 03:54:46
Tags: KalypKalyp, the Java based roguelike, has been updated to version 0.3.3-alpha for those interested in taking one for a spin that isn't Nethack, ADoM, or Angband. Here's a list of what's new:
This is why I like changelogs. Added rings followed by the ever popular Added ability to put on a ring and remove it. Always good for at least a smile.
Spotted this at YARNS.
- Some improvements:
- Monster AI: basic finite state machine implementation
- Generic identification by using/identifying items, potions, scrolls and rings have generic descriptions before identified
- Potion of gain level added
- Character levels and experience
- Gold pieces
- Potion of monster detection added
- Potion of item detection added
- Magical bonus affects weapons and armor
- Cursed/uncursed/blessed items
- Rings added (ring of protection)
- Putting on/taking off a ring added
- Line-of-Sight affected by tile lighting
- Scroll of mapping added
- Tool items and applying added
This is why I like changelogs. Added rings followed by the ever popular Added ability to put on a ring and remove it. Always good for at least a smile.
Spotted this at YARNS.