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Wasteland 3 Dev Diary #1: Character Creation, Customization & Combat

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Wasteland 3 Dev Diary #1: Character Creation, Customization & Combat

Development Info - posted by Infinitron on Fri 15 May 2020, 20:51:48

Tags: David Rogers; inXile Entertainment; Wasteland 3

inXile have put together a new series of Wasteland 3 dev diaries ahead of its release in August. IGN have gotten dibs on the first episode, in which lead designer David Rogers introduces the game's character and combat systems. The video offers a look at some of the new combat features, including new quirks that enable unique builds, brawling combos that stack up as you punch enemies, the new squad-based turn system in which enemies can move simultaneously, active abilities that are unlocked by weapon perks, and the highly customizable Kodiak vehicle. According to David, ammo in Wasteland 3 will be scarce and is intended to serve as a money sink, so diversifying your party's weapon loadout is recommended.


Looks very cool. If you've been curious about how Wasteland 3's combat has evolved over that of Wasteland 2, watch this video. inXile plan to release additional dev diaries in the coming weeks.

There are 40 comments on Wasteland 3 Dev Diary #1: Character Creation, Customization & Combat

Pierre Begue wants money for his sequel.


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