Arkham Horror: Mother's Embrace Slithers Out
Arkham Horror: Mother's Embrace Slithers Out
Game News - posted by Saint_Proverbius on Tue 23 March 2021, 18:02:50
Tags: Arkham Horror: Mother's Embrace; Artefacts Studio; Asmodee DigitalArkham Horror: Mother's Embrace has hit Steam and GOG. The turn based, Lovecraftian CRPG is currently on a 20% release sale price for $15.99 (normally $19.99). The reviews on the game are currently mixed, so who knows about this one. Here's a bit of the description:
As the investigators get closer to their goal, your squad will have to face curious science, living nightmares, and a sinister cult, whose mad scheme is to bring about the end of everything. Use a large variety of melee and ranged weapons, as well as powerful items and devastating magic spells to defeat your opponents in turn-based combat; while you attempt to retain your sanity.
As you face off against Lovecraftian horrors, your investigators will descend deeper into the depths of madness, affecting their level of sanity and causing traumas that will impact the course of your investigation. Care about your sanity and make the right choices… the Ancient Ones are preparing their return.
I kind of like that setting. Not too many games go with early 1920s. The idea of a Madness Mechanic could be neat if done right, but doing it right seems like a tall order.
Thanks, Mortmal
As the investigators get closer to their goal, your squad will have to face curious science, living nightmares, and a sinister cult, whose mad scheme is to bring about the end of everything. Use a large variety of melee and ranged weapons, as well as powerful items and devastating magic spells to defeat your opponents in turn-based combat; while you attempt to retain your sanity.
As you face off against Lovecraftian horrors, your investigators will descend deeper into the depths of madness, affecting their level of sanity and causing traumas that will impact the course of your investigation. Care about your sanity and make the right choices… the Ancient Ones are preparing their return.
I kind of like that setting. Not too many games go with early 1920s. The idea of a Madness Mechanic could be neat if done right, but doing it right seems like a tall order.
Thanks, Mortmal
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