Itch.io Hosts Blobber Jam
Itch.io Hosts Blobber Jam
Competition - posted by Saint_Proverbius on Wed 24 March 2021, 11:06:35
Tags: 7 Day Challenge; BlobberThe Dungeon Crawler Jam over at Itch.io begins in 7 Days for those coders on here looking for a challenge. What's the challenge? Make a grid based dungeon crawler in those 7 Days, start to finish. So, here's some rules:
Yeah, I've never seen a 7 Day Challenge for making porn games. That said, I'll be interesting to see what comes out of this. Looks like we'll find out in two weeks how many tiny blobbers we get out of this.
- The game must have first-person exploration at all times. Exceptions are point to point overworld map movement or town screens.
- The game must have explorable locations. It doesn't have to be a dungeon in the traditional sense. It can be urban environments, outdoors, spaceship interiors, planetary surfaces etc. Whichever environment the game has it must be viewed and explored in first-person.
- The game must have instant step movement on a grid. Smooth transition between grid squares is allowed. Half-steps or dividing the square into smaller squares is not accepted.
- The game must have 90 degree turns in the cardinal directions, North, East, South, West. Smooth transition between 90 degree angles is allowed. Mouse-look is also allowed. Games which let you turn 90 degrees up and down are also allowed.
- The game must have a player controlled character (or party of characters), or the abstraction of a character or persona.
- The game must at the very least have some basic stats. (Minimum a single health/power bar)
- The game must have a death/perish condition, or some other end-of-game mechanic.
- The game must have at least one way to affect character stat(s). Examples are resting, potions, items with bonuses, food, water, powerups etc.
- The game must have combat or a similar mechanic for determining outcome of certain situations, enemy encounters and events.
- Any theme is allowed, but keep it decent and safe for work!