GOG.com
Donate to Codex
Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games

Zorbus blinks to Release 47

Click here and disable ads!

Zorbus blinks to Release 47

Development Info - posted by Saint_Proverbius on Sun 23 May 2021, 13:04:39

Tags: Joonus Hirvonen; Zorbus

Itch. It's basically an old school roguelike offering a character system influenced by the D20 system used by PnP RPGs like Pathfinder and 3.5e D&D. It focuses on random dungeons(there's also a Dungeon Generator available for PnP players), has controller support, some crazy AI stuff, and so forth. Here's a video and around 3% of the changelog:

  • Some creatures can now track you by scent. Races have different odour intensities, shown in character creation.
  • When you blink away, creatures might spread around to nearby areas to search for you.
  • When searching for you, some creatures may lit a lightsource (if they have one), even if they have darkvision.
  • Creatures can now set up traps when they're fleeing from you.
  • Some creatures may enter a berserk-state if wounded enough. A wardrummer drumming may also trigger this state. In the berserk-state creatures get combat bonuses and never flee.
  • Lots of other small AI tweaks.

A lot of people bitch about graphics in these games, but there's honestly a lot you can do with more simple graphics. If you don't have to show, i.e. animate, everything - you can have everything.

There are 5 comments on Zorbus blinks to Release 47

Site hosted by Sorcerer's Place Link us!
Codex definition, a book manuscript.
eXTReMe Tracker
rpgcodex.net RSS Feed
This page was created in 0.035958051681519 seconds