Zorbus blinks to Release 47
Zorbus blinks to Release 47
Development Info - posted by Saint_Proverbius on Sun 23 May 2021, 13:04:39
Tags: Joonus Hirvonen; ZorbusItch. It's basically an old school roguelike offering a character system influenced by the D20 system used by PnP RPGs like Pathfinder and 3.5e D&D. It focuses on random dungeons(there's also a Dungeon Generator available for PnP players), has controller support, some crazy AI stuff, and so forth. Here's a video and around 3% of the changelog:
A lot of people bitch about graphics in these games, but there's honestly a lot you can do with more simple graphics. If you don't have to show, i.e. animate, everything - you can have everything.
- Some creatures can now track you by scent. Races have different odour intensities, shown in character creation.
- When you blink away, creatures might spread around to nearby areas to search for you.
- When searching for you, some creatures may lit a lightsource (if they have one), even if they have darkvision.
- Creatures can now set up traps when they're fleeing from you.
- Some creatures may enter a berserk-state if wounded enough. A wardrummer drumming may also trigger this state. In the berserk-state creatures get combat bonuses and never flee.
- Lots of other small AI tweaks.
A lot of people bitch about graphics in these games, but there's honestly a lot you can do with more simple graphics. If you don't have to show, i.e. animate, everything - you can have everything.