GOG.com
Donate to Codex
Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games
u7buy.com

Bloodmoon fawning at Gamers with Jobs

Click here and disable ads!

Bloodmoon fawning at Gamers with Jobs

Review - posted by Saint_Proverbius on Wed 25 June 2003, 07:50:29

Tags: The Elder Scrolls III: Bloodmoon

Gamers with Jobs has gone and done a review of that snowy, wolf romping expansion, Morrowind: Bloodmoon. They seem to like it.


The land itself is maybe 1/5th the size of the main game?s land mass which may not seem like much at first but the area Bloodmoon does encompass is packed with tombs, caves and other interesting locations. It is set up in such a way that you still get a strong sense of exploration without crossing miles of barren wasteland to do it. Less ground to walk and more content per square foot is a definite plus in this case, here?s hoping the next Elderscrolls game sticks with this kind of philosophy.​

I never did mind the walking much in Morrowind, but tripping over a dungeon and falling in to a crypt just seems a little too dense.

Spotted this at Blue's News

There are 5 comments on Bloodmoon fawning at Gamers with Jobs

Gallery
Site hosted by Sorcerer's Place Link us!
Codex definition, a book manuscript.
eXTReMe Tracker
rpgcodex.net RSS Feed
This page was created in 0.062441825866699 seconds