GOG.com
Donate to Codex
Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games
u7buy.com

Sacred love at AVault

Click here and disable ads!

Sacred love at AVault

Review - posted by Saint_Proverbius on Sun 18 April 2004, 02:00:36

Tags: Sacred

There's a review of Sacred over at AVault that's fairly positive despite problems with the title such as broken quests, the click and hold attack not always working, and other such problems they mention. They end up giving it a 3.5 stars out of five and describe it as a fantastic title. Here's a clip:


There’s no AI to speak of as far as your avatar is concerned. Even if you’re under attack, there’s no automatic reaction. This works out for the best in some ways, though, as the models tend to get caught on the backgrounds an awful lot. In fact, the most frustrating thing about Sacred, more so than the broken quests, is the constant doubling back and running around you’ll do as you attempt to find a way to your destination that isn’t blocked by a few trees or a rock.​

Actually, there is pathfinding built in that works quite well if you click where you want to be instead of using the click and hold movement method. No automatic reaction is fine by me, it just means I have control.

Spotted at: Blue's News

There are 1 comments on Sacred love at AVault

Site hosted by Sorcerer's Place Link us!
Codex definition, a book manuscript.
eXTReMe Tracker
rpgcodex.net RSS Feed
This page was created in 0.046597003936768 seconds