Second Roots interview at RPGDot
Second Roots interview at RPGDot
Interview - posted by Spazmo on Tue 1 June 2004, 00:05:52
Tags: Roots, The; Tannhauser GateRPGDot brings us more content today with an interview where they talk to Piotr Krzywonosiuk of Tannhauser Gate about their dubious RPG The Roots.
I partially answered this in one of the previous questions. While the combat system should be described as ‘turn-based’ it carries a few unique elements, which makes it behave in a more real-time fashion. So, we have turns when certain characters take action but a player is given additional control over each of the party member. This also allowed us to smuggle in the tactical element to combat.
Somewhere, deep inside that doubletalk laden, muddled statement, is an admission that it's just real time with pause. It'd take a far better man than I to decode that, though.
I partially answered this in one of the previous questions. While the combat system should be described as ‘turn-based’ it carries a few unique elements, which makes it behave in a more real-time fashion. So, we have turns when certain characters take action but a player is given additional control over each of the party member. This also allowed us to smuggle in the tactical element to combat.
Somewhere, deep inside that doubletalk laden, muddled statement, is an admission that it's just real time with pause. It'd take a far better man than I to decode that, though.