Gearhead sneaks up to .853
Gearhead sneaks up to .853
Development Info - posted by Saint_Proverbius on Wed 15 September 2004, 19:15:57
Tags: GearheadAnother week, another Gearhead version iteration it seems. This time up, it's version 0.853 and has both the big graphics file and the mini one. Here's what's new:
- Added one new joinable faction: the Thieves Guild
They've only got one mission and no promotion rewards yet, but give me time. - Reworked Ipshil dungeon and moved Forager somewhere else
- Can now change player sprite (pcaction.pp)
- Tidied up design directory, thanks to Malte Helmert(Design/*.txt)
- Increased Mecha Fighting concussion damage(action.pp)
- Fixed weapon token bug when selecting robot parts(backpack.pp)
- Failed roll to revive results in perminant death(backpack.pp)
- Added CyberPsycho, Extropian talents (ghchars.pp)
- Rate of cybernetic disfunction adjusted(arenacfe.pp)
- Added another failsafe to deployment routine(locale.pp)
This should prevent items from being deployed in walls. - Increased XP award for picking pockets (pcaction.pp)
- Added Fudge item value adjustment (gearutil.pp)
- Added END trigger (arenaplay.pp)
- Blast, Hyper ammunition now more expensive(ghweapon.pp)
- Added Complex attack attribute (ghweapon.pp)
- Fixed a bug in the target switch key (gflooker.pp)