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CVG Previews Dungeon Siege 2

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CVG Previews Dungeon Siege 2

Preview - posted by Exitium on Mon 17 January 2005, 21:29:04

Tags: Dungeon Siege 2; Gas Powered Games

Computer & Video Games has written up a <a href=http://www.computerandvideogames.com/r/?page=http://www.computerandvideogames.com/previews/previews_story.php(que)id=113882>preview[/url] of Chris Taylor's upcoming title Dungeon Siege 2.

One of the ways in which Gas Powered Games has improved on the party system is by adding in skill trees to give you more choice in the disciplines of your characters. "They give you more options for customising characters, more choices to make during combat, and the satisfaction of doing some serious damage when it really counts," emphasises Kevin.

So you've got your trees, but what you really need is some plump and juicy abilities to rain down upon your hapless enemies. Kevin explains that these fruits of righteous ass-kicking come in the form of hero powers, which are gained as you level up your characters. "They provide an additional layer of moment-to-moment decision-making and excitement to the game. You can use them alone or in combination with other party members' powers to turn the tides of battle, but powers take time to recharge, so using them strategically yields the biggest advantage."​
I hope that the rest of the game has been upgraded as much as the character generation. Dungeon Siege's biggest flaw was that it felt like a screensaver attached to a 50 dollar price tag.

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