Breaking newz! Fallout 3 is in development!
Breaking newz! Fallout 3 is in development!
Editorial - posted by Vault Dweller on Wed 9 March 2005, 15:56:42
Tags: Fallout 3 (Van Buren)Globe and Mail, Canada's finest something, has posted a story about the Fallout drama. The article is entertaining, and you can even find an occasional fact floating in that sea of bullshit and vivid imagination.
Bethesda Softworks, developer of the outrageously successful The Elder Scrolls III: Morrowind, says it will be taking the wheel from Black Isle Studios and Interplay to drive one of the role-playing game market's funniest, most original and popular series back into pole position.Funniest?
Black Isle's post-nuclear gem quickly gained cult status. At some point, most every videogame publication has acknowledged Fallout's brilliance - the game won Black Isle critical acclaim and a slew of game-of-the-year awards.Too bad Black Isle had nothing to do with it.
Knowing that salary costs would far exceed its budget, the company decided to dissolve Black Isle and all work on Van Buren was abandoned. Bankruptcy meant cutting costs and PC games were too expensive, but the company was still trying to keep the franchise alive. Fallout Tactics: Brotherhood of Steel was thus released to a console audience in 2003. Mr. Reynolds explains that this is primarily due to the fact that "designing for consoles in some ways is easier. Console games tend to be a little shorter, too."Doesn't anyone check facts these days? Don't tell me it's not cool anymore.
Bethesda Softworks, developer of the outrageously successful The Elder Scrolls III: Morrowind, says it will be taking the wheel from Black Isle Studios and Interplay to drive one of the role-playing game market's funniest, most original and popular series back into pole position.
Black Isle's post-nuclear gem quickly gained cult status. At some point, most every videogame publication has acknowledged Fallout's brilliance - the game won Black Isle critical acclaim and a slew of game-of-the-year awards.
Knowing that salary costs would far exceed its budget, the company decided to dissolve Black Isle and all work on Van Buren was abandoned. Bankruptcy meant cutting costs and PC games were too expensive, but the company was still trying to keep the franchise alive. Fallout Tactics: Brotherhood of Steel was thus released to a console audience in 2003. Mr. Reynolds explains that this is primarily due to the fact that "designing for consoles in some ways is easier. Console games tend to be a little shorter, too."
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