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Dungeon Lords won't suck as much as the demo?

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Dungeon Lords won't suck as much as the demo?

Game News - posted by Saint_Proverbius on Fri 1 April 2005, 02:17:23

Tags: Dungeon Lords; Heuristic Park Inc.

RPGDot has a new post talking about the recent demo of Dungeon Lords from one of the Heuristic Park developers. Here's a small portion of what was said:

The game has made a considerable progress since the released demo. While the demo did not represent a final, polished segment of the completed game (which I'm sure most people were expecting), it has turned out to be a pivotal source of information from first-time users, and has provided us with a GREAT list of constructive feedback!

We have been hard at work making changes to the game based on the new info, as well as finalizing starting classes (with their skill cost balancing and availability), starting class equipment (including mage/adept spell) etc.

We have modified the initial difficulty to make it more friendly to new players while still allowing players to wander into the woods and get some hairier battles if they so desire. The new difficulty modifications will allow people to adjust to the gameworld more gradually without being beset by more foes than they should be able to handle.​
Can I see more than ten feet at night? Because that really pissed me off.

Thanks, Dhruin!

There are 46 comments on Dungeon Lords won't suck as much as the demo?

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