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Lost Labyrinth excavates 4.010a

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Lost Labyrinth excavates 4.010a

Development Info - posted by Saint_Proverbius on Mon 11 April 2005, 18:49:09

Tags: Lost Labyrinth

The graphical rogue-like Lost Labyrinth has progressed to version 4.010a of the coffee cup game(because it can be played in relatively short amounts of time per game). Here's a list of the new features and other fun changes:
  • new version: 4.010a
  • new traits: Swordfighting, Axefighting, Spearfighing, Hammerfighting(if the character wields such a weapon, his attack and damage in melee increases by 50%)
  • new items: Rune Axe, Rune Hammer, Rune Mace, Mace of Midnight, Trident of the Nereids, Doombringer Spear, Doombringer Axe, Mace of Dawn
  • new spell: Distract (Illusion magic, circle 1: a monster looses the "alerted" status)
  • moved the spell "Glamour" to Illusion magic circle 4
  • sneaking now also applies to the raising undead
  • there's a 10% chance per round that an alerted monster looses the "alerted" status
  • a small red exclamation mark is displayed in the upper left corner of the monster image if the character is in stealth mode and the monster is alerted
  • bug removed: the monster ability "dispels magic" works now correctly
  • bug removed: the traits "Chosen (God of War / Goddess of Death)" do not get activated by thieving monsters, banishing monsters etc. anymore
  • bug removed: the spell "Excavate" works now again on discovered
    treasures
  • bug removed: hit points got still messed by shapechanging
What? No Kung Fu Fighting? I guess that might be a little bit frightenning

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