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SCOURGE v.1 hits the net

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SCOURGE v.1 hits the net

Development Info - posted by Saint_Proverbius on Tue 14 June 2005, 17:03:58

Tags: S.C.O.U.R.G.E.: Heroes of Lesser Renown

SCOURGE, the 3D roguelike with turn based combat and a sense of humor, has hit version v.10 for Windows and Linux. The new features and changes are:
  • New game logo and windowless menu
  • UI themes (default to dark theme)
  • Character portraits
  • Simplified/improved UI (eg.: cast healing spell on char. portrait, etc.)
  • Quick spell/skill buttons (icons ant tooltip) (F1-F12 shortcuts)
  • Linux binary distribution via autopackage
  • Improved wall transparency that works with water levels.
  • Cursed items that cannot be removed w/o uncursing them first
  • General/Storyline npc-s at HQ.
  • Conversation engine/UI w. npc portraits
  • New dungeon themes from Wadfather
  • Storyline playable to level 6: npc conversation, storyline missions, balanced battle, monsters casting more spells, etc.
  • More new spells: Ring of harm, Malice storm, Unholy decimator, teleportation
  • Decorative gargoyles take up less screen-space.
  • Oval cut-out lighting optional.
  • Items/spells now have a min. depth at which they appear.
  • Magic item's damage multipler select a likely monster. (ie. a level 3 item does not select a level 15 monster.)
  • Uzudil (npc) "reminds" players of mission objectives on level change
  • Uzudil gives mission success message (carries storyline forward).
  • XP bonus on mission success, display this with success message.
  • Better mission management (bugs fixed, removes old missions, etc.)
  • Party / Character creator wizard
  • TB combat: double click to move, single click to show path
  • Cursor to change to indicate attack over creature
  • Item and spell graphics (items use RLTiles)
w00t! Character creation is finally done!

Thanks, Gabor!

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